Barotrauma

Barotrauma

Basilisk Battlecruiser
Viser 21-30 af 124 forekomster
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Opdatering: 22. apr. 2023 kl. 19:10

> Published testing version by mistake, Reverted.

> Perimeter Alarm Error/ Floating Wires Resolved..

Opdatering: 22. apr. 2023 kl. 18:17

> Fixed Perimiter Alert not switching off.

Opdatering: 22. apr. 2023 kl. 17:25

> Restored weapon capacitors to 20kw capacity
> General overhaul of lights,
> Fixed empty coilgun loaders on purchase
> Added some unique items to discover
> Hidden more wires (increases performance?)
> Bot Pathing Checkup

Opdatering: 17. apr. 2023 kl. 15:04

> Added a way to update the reactor regulator circuit after upgrading reactor efficiency. {It works poorly if the new maximum reactor output is not the same as the value used in the calculations, and may cause reactor overheating at low voltage.}

This can be set with the terminal just above the reactor. Standard maximum output is 20000 plus 600kw for each upgrade. Do not use commas.
[20000>20600>21200>21800]
There is a failsafe gate to prevent meltdown accidents or sabotage.




Opdatering: 17. apr. 2023 kl. 5:31

> Adjusted hull sections so mid deck holds less water after flooding
> fixed some more sprite layering errors introduced with patch 1.09 -.-
> some QOL improvements
> Added warning for reactor not to upgrade efficiency if people want to use the automatic circuit.

Opdatering: 9. apr. 2023 kl. 4:31

> Fixed some sprite layering issues introduced with latest game patch
> Restored coilgun rate of fire to 0.3 (x2 = 1 round every 0.15s salvo) - energy consumption balanced, requires trigger control.

Opdatering: 1. apr. 2023 kl. 5:14

> Added more storage to medbay for Neurotrama Mod masochists/sadists. ;)

Opdatering: 31. mar. 2023 kl. 17:51

>Added a switch to disable the reactor regulator circuit, for anyone playing with thehazardous reactors mod. Can be found right beside the reactors fuel readout.

>Adjusted manta's green navigation light to draw behind sub, was broken after last patch.

Opdatering: 15. mar. 2023 kl. 4:51

Fixing bugs Introduced by latest patch.
>Fixed sprite issues,
>Fixed light issues,
>Replaced custom console, hopefully rewired correctly.
> Fixed manta issues,
> Checked for circuit errors
> Tweaked Lights

Opdatering: 6. jan. 2023 kl. 13:35

>Cleaned wires.
>Set sentry turret lights distance and alpha to 0 until editor bugfix.
> Cosmetic changes