Total War: WARHAMMER III

Total War: WARHAMMER III

Medium Difficulty Mod (MP and SFO compat) 6.x Update
Viser 11-20 af 132 forekomster
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Opdatering: 7. juni 2024 kl. 14:49
af Zach

Opdatering: 8. maj 2024 kl. 7:32
af Zach

Opdatering: 3. mar. 2024 kl. 8:34
af Zach

Opdatering: 16. dec. 2023 kl. 14:55
af Zach

Opdatering: 18. okt. 2023 kl. 11:49

Sizeable update:

Reintroduced Domain and Decision policy tables (Encourages AI to make best choices it can based on its situation(s))

Adjusted income allocation tables to encourage AI to spend its dosh, as it is usually swimming in it

REMOVED RESTRICTIONS disabling AI agent campaign actions - (Messed with AI special agent actions like doom engineers and etc). If you wish for agents to be disabled, please subscribe to an agent mod that does just that

Updated lightning strike disabling tables

Opdatering: 6. okt. 2023 kl. 15:04

House Cleaning
Removed domains tables (caused 'huddling'
Redid faction potentials to give major factions an upper hand so they don't get m0nched as easily
Removed AI construction priority tables, I recommend Lycia's implementation of AI construction priorities
Set AI to spend 2x much dosh budget wise instead of standard, 'encouraging' them to not horde fat stacks of cash

Opdatering: 5. okt. 2023 kl. 8:50

Opdatering: 4. okt. 2023 kl. 8:25

Opdatering: 3. okt. 2023 kl. 19:39

Opdatering: 2. okt. 2023 kl. 14:44