Total War: WARHAMMER III

Total War: WARHAMMER III

Rayes Extended Lizardmen Units
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 20 nov 2022, 8:22

Aggiornamento: 30 set 2022, 19:29

Updated for hotfix 2.1.2
Fixed the issue of the Red Crested Skink Cohort (Javelins) unit disappearing after hotfix 2.1.2

Aggiornamento: 28 set 2022, 15:00

Updated the Red Crested Skink Cohort to have poison attacks.

Aggiornamento: 17 set 2022, 10:25

-Fixed the issue where the new Lizardmen units were not immune to the same attritions the vanilla lizardmen are, all three units are now immune to desert and jungle attrition.

-Reworked the stats of the Temple Guard (mace) infantry to make it more viable and set it apart from it vanilla counterpart

Aggiornamento: 17 set 2022, 10:14

Aggiornamento: 14 set 2022, 22:20

Fixed the issue with the Javelin Red Crested Skink Cohort not having any bullet points on the unit card

Aggiornamento: 14 set 2022, 16:13

Aggiornamento: 14 set 2022, 15:57