Cities: Skylines

Cities: Skylines

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Uppdatering: 21 sep, 2022 @ 5:39

0.6:

  • Add mechanism to force-fix ElectricityManager and WaterManager textures if another mod instantiates a manager before patches are applied
  • Remove redundant post-load refreshes to reduce loading time

Uppdatering: 20 sep, 2022 @ 3:44

0.5.2

  • Fix building lights and electricity overlay color not showing electricity connection when 'no powerlines' is enabled
  • Deactivate when loading into map editor

Uppdatering: 14 sep, 2022 @ 16:22

Version 0.5.1 -

- Remove debugging logging

Uppdatering: 14 sep, 2022 @ 8:09

Version 0.5 -
- Compatibility updates for game version 1.15
- Fix sewage PulseUnit serialization errors (caused simulation errors when saving a game)

Uppdatering: 13 sep, 2022 @ 17:46

Version 0.4:
- Adjust WaterManager.UpdateGrid patching (fix for some buildings not being connected to water)
- Attempt to detect and recover from invalid/corrupted EML Beta savefile data
- Push back edge fog distance (for players not using edge fog suppressing mods)
- Add division-by-zero guards in case of invalid/corrupted water pulse data
- Minor code cleanups

Uppdatering: 12 sep, 2022 @ 6:42

0.3; intial public release