Total War: WARHAMMER III

Total War: WARHAMMER III

Bloated Abominations
Ergebnisse 1–10 von 21
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Update: 25. Mrz. um 19:48
von zerg93

-Updated for 6.1

Update: 16. Mrz. um 16:26
von zerg93

-Updated for 6.0
-Regenerated custom models' ws files and Lods to fix a brightness issue with the Vampire Coast variant of these units

Update: 31. Okt. 2024 um 19:38
von zerg93

-Updated for 5.3

Update: 21. Aug. 2024 um 10:08
von zerg93

-Forgot about a bunch of new auto resolver values in the land table, sorry.

Update: 20. Aug. 2024 um 17:03
von zerg93

-Updated for 5.2

Update: 25. Jun. 2024 um 9:34
von zerg93

-Updated for 5.1

Update: 1. Mai 2024 um 13:55
von zerg93

-Updated for 5.0

Update: 28. Mrz. 2024 um 11:53
von zerg93

-Reworked unit cards.
-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".

Update: 22. Feb. 2024 um 10:49
von zerg93

-Updated for SOC 2.0 Electric Boogaloo

Update: 14. Feb. 2024 um 17:06
von zerg93

-Added a slight chance to get these units in the raise dead pool (land battlefields only)