Garry's Mod
True Combine C_hands
Mostrando 1-9 de 9 aportaciones
Actualización: 21 JUL 2023 a las 17:31

Better Zombine hand texture using my modern method of Zombine texture creation.

Actualización: 21 JUL 2023 a las 5:07

Fixed the gap between the hand and arms with some FP animations/hand movements by merging the verts into a single unified mesh, applies to all arms.

will add these fixes to other mods ive released that use this mesh.

Actualización: 20 MAR 2023 a las 6:51

New gloves.

Actualización: 18 SEP 2022 a las 6:37

Added Zombine hands, requires Episodic content for the arms, however.

Actualización: 11 SEP 2022 a las 7:11

Whoops

Actualización: 11 SEP 2022 a las 7:02

Modified default soldier arms to use actual player texture (camo arm armor), so now its 100% consistent with the actual PM.

i also attempted to add prisonguard shotgunner support incase of reskins (as he does not use his own PM texture unlike the other soldiers, and is the only one of two of them who use the NPC textures instead), however i was running into a unique issue i cant figure out how to solve pertaining to the texture apparently not existing in the game files when it clearly does.

Actualización: 9 SEP 2022 a las 2:39

Fixed elite hands, mistyped .vmt

Actualización: 9 SEP 2022 a las 1:33

Remedy for not working on servers, default Combine arms have been replaced and some slight leftover cleanup

Actualización: 8 SEP 2022 a las 23:46

Initial addon creation.