Ravenfield
Su-57 Felon (Russian Air Force)
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Actualización: 30 DIC 2022 a las 8:01 a. m.

1. Missile Damage System Update
Note : This system applies different damage depending on the type of missile
(Short, Medium, Long Range Missile)


• Short Range Missile
0~700m
Basic Damage (ex. 1,700)

0m : Basic Damage (ex. 1,700) X 1.15 = 1955 Damage
700m : Basic Damage (ex. 1,700) X 0.9 = 1530 Damage


• Medium Range Missile
0~2,800m
Basic Damage (ex. 1,900)

0m : Basic Damage (ex. 1,900) X 0.95 = 1805 Damage
1,400m : Basic Damage (ex. 1,900) X 1.02 = 1938 Damage
2,800m : Basic Damage (ex. 1,900) X 1 = 1900 Damage


• Long Range Missile
0~4,200m
Basic Damage (ex. 2,000)

0m : Basic Damage (ex. 2,000) X 0.86 = 1720 Damage
1,400m : Basic Damage (ex. 2,000) X 1 = 2000 Damage
2,800m : Basic Damage (ex. 2,000) X 0.8 = 1600 Damage

Actualización: 21 DIC 2022 a las 1:24 a. m.

1. Change The "Third Person View" A Little Closer

Actualización: 19 DIC 2022 a las 6:42 p. m.

1. The "Basic Particle (Aircraft's Smoke, Fire, Explosion)" Effect Has Changed
2. All "Weapons" Are Re-Balanced
3. "Reload Time" Has Changed According To The Amount Of Armament
4. The "Elevator" Moves When It Roll Maneuver
5. The "3D Thrust Vectoring Nozzle" Moves Completely

Actualización: 18 DIC 2022 a las 1:05 a. m.

All "Weapons" Are Re-Balanced / "Sound" Priority Has Been Changed

Actualización: 16 DIC 2022 a las 12:49 a. m.

Fixed A Bug The Afterburner Stopped When Using "Thrust Vectoring"

Actualización: 11 DIC 2022 a las 3:39 a. m.

Change Effect After Destruction (Wreck Body)

Actualización: 3 DIC 2022 a las 6:17 a. m.

Change The Maneuverability Slightly

Actualización: 2 DIC 2022 a las 5:34 a. m.

Change "Vehicle Health" 3300 >>> 3250

Actualización: 25 NOV 2022 a las 6:30 p. m.

Increased "Rudder" maneuver / Add "Gun Fire Recoil" / "Blip" Change

Actualización: 14 NOV 2022 a las 3:32 a. m.

Slightly Optimized