Garry's Mod
[PM] Velociraptor JWE2
กำลังแสดง 1-10 จาก 105 รายการ
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อัปเดต: 9 ก.ย. @ 3: 38pm

-Animation improvements

อัปเดต: 30 ก.ค. @ 5: 27pm

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

อัปเดต: 1 ก.ค. @ 6: 15am

-Changed footstep volumes

อัปเดต: 30 มิ.ย. @ 3: 55am

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

อัปเดต: 26 มิ.ย. @ 8: 31am

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

อัปเดต: 24 มิ.ย. @ 12: 06pm

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

อัปเดต: 19 มิ.ย. @ 4: 55am

-New material based footstep system

อัปเดต: 18 มิ.ย. @ 2: 05pm

(experimental feature update)

อัปเดต: 18 มิ.ย. @ 4: 08am

(experimental feature update)

อัปเดต: 17 มิ.ย. @ 4: 48pm

(experimental feature update)