Garry's Mod

Garry's Mod

[PM] Velociraptor JWE2
Ergebnisse 1–10 von 105
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Update: 9. Sep. um 15:38

-Animation improvements

Update: 30. Jul. um 17:27

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Update: 1. Jul. um 6:15

-Changed footstep volumes

Update: 30. Jun. um 3:55

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Update: 26. Jun. um 8:31

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Update: 24. Jun. um 12:06

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Update: 19. Jun. um 4:55

-New material based footstep system

Update: 18. Jun. um 14:05

(experimental feature update)

Update: 18. Jun. um 4:08

(experimental feature update)

Update: 17. Jun. um 16:48

(experimental feature update)