Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires
Visar 791–800 av 824 poster
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Uppdatering: 27 sep, 2022 @ 14:59

Tavern chain made slightly cheaper and brought down a tier per building.
Level 2 carpenters is now cheaper and quicker to make
Barracks chain costs have been adjusted and now gives a small amount of growth
Alberics traits have been altered slightly, he give foot squires +8% damage down from +12% but they now have a -5% upkeep reduction. His Foot Squire skill Aspiring Knights gives +6 melee attack up from +5.
Foot Squires now have 75 armour, up from 70.

Uppdatering: 24 sep, 2022 @ 5:00

Bug fixes

Uppdatering: 24 sep, 2022 @ 4:44

Uppdatering: 24 sep, 2022 @ 4:21

Uppdatering: 23 sep, 2022 @ 11:29

Removed peasant econ boosts from the skills Grail Healing and Dominion of Lyonesse, and reverted the Fay's trait to give +5 down from +8.
Staying within the peasant econ limit reduces upkeep of peasants by 10% like vanilla, down from 15%.
Fay Enchantress now has a -5% upkeep for all Peasant units.

Uppdatering: 22 sep, 2022 @ 18:55

Farms no longer require windmills. - THIS CHANGE MAY MAKE THIS MOD LESS COMPATIBLE -

Windmill and Storehouses buff reverted.
Various tweaks to techs such as nerfing research speed from the Faithful realm and Sacred texts techs.
Royal Men-at-arms are now 550 cost units and the stats have been reduced to reflect this change.

Uppdatering: 21 sep, 2022 @ 7:00

Dominion of Carcasonne: +3% Replenishment added, +4 Peasants economy removed
Dominion of Lyonesse: +4 Peasants economy removed
Farming techs gives more farming income
Mills and Storehouses: +30/+60% income to their respective resource types, up from 25%/50%
Autonomous Collective: Removed +5 growth faction wide

Uppdatering: 20 sep, 2022 @ 4:23

Reverted a nerf to Foot Squires

Uppdatering: 20 sep, 2022 @ 4:01

More bug fixes

Uppdatering: 20 sep, 2022 @ 3:57

Bug fixes