Stellaris

Stellaris

Halo: The Flood
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Update: 10 mei om 17:36

Update: 26 dec 2024 om 22:04

- Replaced the Flood ship set carrier ship sections with flood-themed voidworm models.

Update: 16 okt 2024 om 14:55

- Added two new Flood buildings:

1. Flood Spore Mountain - Defensive building that reduces orbital bombardment damage and increases environment tolerance. Requires an active Flood Lair or Hive building.

2. Flood Spore Mounds - Utility building that boosts planetary resources and pop assembly. Requires an active Flood Lair or Hive building.


Known Issues
- Flood army transports cannot land on Flood planet classes.

Update: 9 okt 2024 om 8:44

Update: 22 sep 2024 om 12:31

- Fixed an issue where the Keymind Void-Form was set to MIA after finishing the decision to summon it. It will now immediately spawn after completing the planet decision and will appear in orbit of the planet it was summoned from.

- The ascension perk Key Mind will now also require researching the Flood Keymind Forms technology to unlock.

- Updated the custom tooltip for the Key Mind ascension perk to reflect this change.

Update: 14 sep 2024 om 17:08

- Reduced the file size of some of the portraits to reduce the overall file size of the mod.

- Due to the strength of the larger Keymind Voidform and ease of access, the Flood Keymind decision's food cost has been increased to 25,000 with the added requirement of possessing both the Keyminds ascension perk and the Flood keymind forms technology research to unlock the decision.

Update: 29 jun 2024 om 10:08

Bugfixes:

- Fixed an issue that caused any flood ship class to drop flood drop pod armies even without one of the flood dispersal pod components equipped.

- Reduced the combat infection form flood drop pod component's army number to 1 to match the other drop pod components.

Update: 19 jun 2024 om 18:03

Update: 4 jun 2024 om 19:51

Update: 4 jun 2024 om 7:29