Horizon's Gate

Horizon's Gate

The Dancers of Port du Vent
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Update: 25 Aug @ 3:22am

Removed some legacy reductions to PhysAtk and MagAtk from Lightweight.

Update: 9 Aug @ 12:55pm

Changed some Dancer passives. Grace has reduced HP/MP restoration but now works in response to Tactician movement commands as well. Lightweight now grants a temporary movement distance buff in response to pushes and pulls. It no longer lowers your attack. Furthermore, it still gives you x2 vulnerability to pushes, but now reduces collision damage to 1/3.

Update: 10 May @ 4:24am

Behind the scenes change to correct an issue where certain passives were incorrectly replacing each other.

Update: 8 Feb @ 9:38am

Prevented special companion character from receiving Ruin difficulty bonuses.

Update: 15 Jan, 2024 @ 2:52pm

Fixed Cabriole so that it requires occupiable tiles.

Update: 13 Jan, 2024 @ 7:00am

Added a random rotation to Dancer's Momentum, which makes it less easily exploitable.

Update: 27 Dec, 2023 @ 2:23pm

En Tournant can no longer be used outside of combat. There is an issue with its AOE shape that was allowing it to hit port NPCs.

Update: 15 Dec, 2023 @ 6:34pm

Changes to Cabriole. It shouldn't be as loud anymore, and it can now be used to leap over creatures.

Update: 23 Jul, 2023 @ 4:51am

Included some text in the Sur Les Pointes tooltip to indicate the max jump range in the game. Also made some changes to Cabriole's targeting so that it can't be used to get out of bounds as easily. A known issue is that it doesn't allow you to target tiles immediately after water or other obstacles that you could normally bypass with it. So plan for a bit of extra landing space.

Update: 27 Dec, 2022 @ 7:23pm

Fixed a cafe dialog error with Bijou.