Intruder
Foreseen Sequences
31개 중 21~30개 표시 중
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업데이트: 2022년 9월 6일 오전 9시 24분

Compressed light maps to 512x512 to keep file size smaller.

업데이트: 2022년 9월 6일 오전 9시 15분

Added zipine from upper-most balcony console to side balcony console.
Side balcony console now requires a key card.
Extra keycard added to elevator
Additional pickups.
Crunch compression on Superboss door textures.
Fixed texture blunder in huge room.
Additional light fixtures/lights.
The large blast door can now be reclosed and reopened via a keypad and on the upper-most balcony console respectively.
UI objective elements names updated.
Custom textures.
Fixed lightmap UVs and rebaked.

업데이트: 2022년 9월 5일 오전 10시 30분

Basic occlusion culling.
Simple light fixtures on majority of map.
Light baking experimentation.
Basic laser animation.
Other various changes and performance optimizations.

업데이트: 2022년 9월 4일 오전 5시 42분

Many changes.
Removed early playtest warning.
Map in acceptable state of quality. Still very much in-dev for polish.

업데이트: 2022년 9월 1일 오전 4시 17분

Lighting overhaul continued, but not finished. Some areas may have incorrect probing/darkness.
More meshes/particles/sounds.

업데이트: 2022년 8월 30일 오전 4시 38분

Lighting improvements on half of map. Areas affected now a darkened atmosphere with a stronger deference to point lights.
New vent route downstairs.
More equipment in guard spawn.
Laser volume decreased.
Minor layout changes.
Secure access door now opens via button.
Intruder spawn moved away from door slightly.
Elevator platforms made easier to land on.
Many other various minor changes.

업데이트: 2022년 8월 29일 오전 3시 29분

Emissive lighting.
Animation setups.
More models/meshes.
CSGs that weren't set to generate lightmaps/static now are.
Security cameras added.
Many other minor changes.

업데이트: 2022년 8월 28일 오전 1시 06분

Unexcluded some faces that were removed unintentionally.
Carpet Tag added to carpet.
Static shipping containers flagged as static.

업데이트: 2022년 8월 28일 오전 12시 39분

Some color coding and signage added.
Some wall chamferring.
Ignore raycast set to blast door trigger.
Extra lighting added around downstairs briefcase.
Minor adjustments to downstairs briefcase enclosure and secure door.
Laser piping edges added.
Basic laser effects added/improved.
Default brush faces excluded.
Sliding door fix experiment on one glass door.
Placeholder ambient volume reduced slightly.
Light rebake.

업데이트: 2022년 8월 26일 오후 11시 14분

Added timer.
Fixed glass barrier for briefcase being a physics enabled object.
Moved intruder spawn to avoid large door opening mayhem.
Large door opening trigger moved.
Goal moved slightly.