Total War: WARHAMMER III

Total War: WARHAMMER III

Imperial Elite || Empire Late Game Unit Mod
Mostrando 11-17 de 17 aportaciones
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Actualización: 29 AGO 2022 a las 11:07 a. m.

-corrected AI recruitment (CA did changed a lot their, haven't noticed)

-units work now with the allied recruitment system

-Lansquenets have now rank depth of 5 (before 7; makes AI combat behavoir better)

Actualización: 29 AGO 2022 a las 5:06 a. m.

-Inquisition Troops deal now magical damage, instead of fire damage (better against demons & it works fine with
Volkmar's skills)

-Lansquenets: Cost: 850 -> 1000

-Landsquenets are now only effected by Hanngunner tech & lord battle skills
-still get boost by Karl Franz's & Huntsman General's unique skills for Greatswords (so Karl has finally some good
units in his army he actually boosts)

-Imperial Guardsmen are now only effected by Halberdier tech & lord battle skills

Actualización: 28 AGO 2022 a las 10:13 a. m.

-wrong building, lol

Actualización: 28 AGO 2022 a las 9:59 a. m.

-forgot to add the Armoury building as requirement for Guardsmen & Lansquenets

-finally found out how to add the unit category text

Actualización: 27 AGO 2022 a las 12:28 a. m.

Minor Balancing:

-Inqisiton Troops: Melee Cp: 1400 -> 1100

-Guardsmen: Melee Cp: 1400 -> 1050

(Melee Cp is their combat potential in melee, needed for A.I.)

-Inqisiton Troops: Upkeep Cost: 275 -> 300
Lansquenets: Upkeep Cost: 225 -> 250
Guardsmen: Upkeep Cost: 250 -> 275

Actualización: 26 AGO 2022 a las 12:30 p. m.

Actualización: 26 AGO 2022 a las 9:06 a. m.