Total War: WARHAMMER III

Total War: WARHAMMER III

Druchii Overhaul Mod
Ergebnisse 11–20 von 48
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Update: 22. Mai 2023 um 9:36

- QoL, added some pngs for those options in settlement panel

Update: 21. Mai 2023 um 22:08

0.5.3
Minor update/something finished up while working on other stuff today.

Ya'll can vassalize fools now. Enjoy.

Update: 8. Mai 2023 um 21:21

0.5.2
Raiding Camp mod update:
"2.2
- QoL update: now using norsca raiding icon for the camp, cos it's cooler and, well is actually the right icon lol"

Update: 24. Apr. 2023 um 5:28

0.5.1
Fix for raiding camp UI/army banner xml file:
Greenskins were trying to get in on our action with raiding camps(only raiding was dependent on the script culture conditions way first had it set up, now both stances are), this should now be fixed and only druchii factions should show the UI icon.

Update: 21. Apr. 2023 um 23:11

0.5.0
- QoL UI Update: You can now view the slave count while in raiding camp stance, like vanilla raiding.
- For those curious how I did this, look into "army_banner.twui.xml" starting at line 6969...no jokes :D
- Rebuilt the raiding camp script too with what I've learned since the first version for good measure, and tested thoroughly.

Update: 15. Apr. 2023 um 8:56

- 3.0 Check. Modding tools showing error free. No changes to mod.

Update: 13. Apr. 2023 um 20:16

Update: 9. Apr. 2023 um 22:38

0.4.6
- Removed Ring of Khaine until can figure out a fix for it not crafting.

Update: 25. März 2023 um 11:01

0.4.5
- - Bug fix for Druchii raiding camp script; slaves werent calculating correctly or displaying in UI since last game update if had to guess. Resolved now.

Update: 12. März 2023 um 23:23

0.4.4
Added following to crafting:
Khaine's Ring of Fury - uncommon enchant
Helm of Khaine - crafted armour