Garry's Mod

Garry's Mod

[TFA] Misc - Zombie Buildables Pack
Näytetään 51–60 / 175
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Päivitys: 17.7.2023 klo 22.14

nZombies only
-shootables entity now has collision (except with players) so more entities like the waffe shot can activate it
-simplified rocketshield alt ammo to be 3 instead of 100 (minus 33 per charge)

Päivitys: 24.6.2023 klo 11.52

-added MOTD plane part props for use in nZombies

Päivitys: 17.6.2023 klo 10.01

nZombies only
-fixed soulbox/shootable pap reward erroring when holding a special weapon (oops)

Päivitys: 15.6.2023 klo 13.56

nZombies only
-added +dropshield bind to quickly plant your shield infront of you
-shield plant sound now uses zombies version instead of the multiplayer one

Päivitys: 11.5.2023 klo 18.16

nZombies only
-added better support for custom use function with buildables
-improved how PAP is given with Soulbox and Shootables
(fixes camos not appearing in singleplayer, have not tested multiplayer yet)

Päivitys: 2.5.2023 klo 8.29

nZombies only
-added limited power range to soul boxes (ala Tag Der Toten)

Päivitys: 19.4.2023 klo 14.17

-fixed shield bonemerge in thirdperson
nZombies only
-once again, potentially fixed the nzombies tool entities having fucky physics

Päivitys: 18.4.2023 klo 11.22

-optimization to placed shield hintstring
-even more tweaks to the Turret entity

Päivitys: 17.4.2023 klo 18.56

nZombies only
-optimizations to a few tools
-you can now left click a soulbox to update its info instead of having to replace it
-buildable tables now display build part count in creative mode
-dig site tool now uses Reload to change selected buildable part (if using buildable)
-dig site now displays buildable name and selected part name in creative mode (if using buildable)
-we cant let laby know

Päivitys: 16.4.2023 klo 14.49

-placed buildables now display their health in sandbox
-turret no longer tracks targets through walls after locking on to them