Total War: WARHAMMER III

Total War: WARHAMMER III

Encounters at Derp - Double Treasure, Amanar, Etc
Showing 11-20 of 42 entries
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Update: 5 Aug, 2024 @ 7:43pm

Updated for latest release of The Old World.

Update: 9 Jul, 2024 @ 3:18pm

Updated for latest release of The Old World.

Update: 14 Jun, 2024 @ 12:42pm

  • Changed: Amanar can now target any navy or port, so long as it isn't owned by you or one of yoru vassals. (No more dilemma, hit the Amanar button in the top left, then choose your target.)
  • Changed: If Amanar is attacking a port, he will stop if it's taken over by the Asur.
  • Changed: If Undead Amanar is attacking a port, he will stop if it's captured by Amanar's owner.
  • Fixed: hero dig fix stopped working, not sure when exactly.

Update: 5 Jun, 2024 @ 6:51pm

Fixed: at least one encounter in Cathay doesn't spawn properly because it's on top of some rocks.

Update: 11 May, 2024 @ 12:52pm

Fixed: invalid memory access when a sea encounter doesn't have a valid dilemma.

Update: 30 Apr, 2024 @ 12:21pm

  • Fixed: dumb timing bug in vanilla means the encounter generals don't get the XP buff they're supposed to.
  • New: pluggable encounter system means encounters could have many more races than just undead pirates.
  • Should be up to date with Pirate Life.

Update: 22 Feb, 2024 @ 5:01pm

Should work with patch 4.2.0.

Update: 10 Feb, 2024 @ 3:54pm

  • Fixed compatibility with Mixer.
  • Fixed: final battle not winnable.

Update: 4 Feb, 2024 @ 7:14pm

  • Fixed: Hero dig fix doesn't fire if the character has movement queued.
  • Fixed: Can't trigger a dilemma that doesn't exist. (It seems to have happened to at least one streamer, so it's possible it's a vanilla bug as opposed to something I screwed up? Not sure)
  • Fixed: star metal harpoon can't be stolen in multiplayer.

Update: 21 Jan, 2024 @ 8:34pm

  • New: Compatible with Immortal Empires Expanded mod if this mod is loaded with priority over IEE.
  • Partial fix for sea encounters that don't do anything when you sail over them, maybe.