Arma 3
MokTech Industries - Factions
Ergebnisse 21–30 von 58
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Update: 3. Apr. um 15:47

MokTech Industries - Factions v1.9.5

Death Watch:
- Added 2 New Rawl variants - AA and Flamer
- Added some new DW armours
- Made it so Mythosaur no longer becomes unmanned
- Made Mythosaur have some improved anti-personnel abilities
- Reduced Mythosaur armour
- Added DW Officer
- Reduced Canderous tank armour
- Reduced DW Vest and Helmet armour values

Sith Empire:
- Fixed issue with groups missing squad leaders

CIS:
- Fixed issues with disguised BX commando groups

Update: 27. Mrz. um 18:23

MokTech Industries - Factions v1.9.4

- Fixed some issues with BX Commando Ammo
- Fixed issue with sith empire groups missing troopers

Update: 14. Mrz. um 4:30

MokTech Industries - Factions v1.9.3
Hotfix #1

- First pass at resolving issues to paths in SFA following major update

Update: 13. Mrz. um 18:28

MokTech Industries - Factions v1.9.3

CIS:
- Added the first batch of BX Droids
- Added Droid walking noises
- Added Droid voices
- Added Combat speeder
- Added Transport Transport and Gunship MAF Textures
- Added a bunch of [SOB] tags to vehicles for consistency
- Created Genosis Battledroids
- Created Snow and Jungle Battledroids

Rebels:
- Added Sandspeeder CAS and AA Variants
- Added Forestspeeder CAS and AA Variants
- Added T41 Dunehauler
- Added Rebellion AAT
- Changed Camo of AAC Speeder
- Added Rebel AT-TE
- Added "Repurposed" battledroids
- Added DF9 Variants
- Added Gozanti
- Added Aegis Shuttle
- Randomized species among the rebel infantry

Sith Empire:
- Added new textures for AAT implementations
- Added Devastator Flame Variant
- Added Sith Firebrand with AT and AA Variants
- Added DW Rawls
- Added Combat Speeder
- Added Sith Versions of the Old Republic Wallabey - The Oppossume
- Updated Raptor Tank Texture

Deathwatch:
- Removed the PLX and replaced with an RPS

Update: 27. Feb. um 18:23

MokTech Industries - Factions v1.9.2

- Temporarily removed ION artillery as it was causing errors

Update: 13. Feb. um 17:04

MokTech Industries - Factions v1.9.1

- Nerfed Deathwatch Aircraft Armor Values
- Nerfed Deathwatch "Mythosaur" Armor Values
- Added Female faces and jetpacks to female units
- Fixed issue where revanite factions spawned as GREENFOR

Update: 6. Feb. um 18:20

MokTech Industries - Factions v1.9.0

- Added ION Faction
- Added Deathwatch Faction
- Fixed issues with Vulture AA Missles
- Fixed issue where prototype droids wouldn't show up in Zeus
- Buffed AAT Main Cannons
- Added MAF Gunship to CIS

Update: 16. Jan. um 16:16

MokTech Industries - Factions v1.8.1

- Added Old Republic Officer
- Fixed Old Republic BARC speeders not showing in zeus
- Fixed Old Republic Stationary Turret using the unarmoured model
- Fixed Several issues with Old Republic vehicle weapons having no ammo
- Fixed Several issues with Old Republic Infantry kits having no inventory
- Fixed Issue where Firebrand Cannons couldn't fire
- Fixed isssue where weapons had no compatible magazines
- Fixed Osprey Recon weapons going to the non-existant turret gunner
- Increased Thread of Vulture-S
- Fixed an issue where Red, Green and TV24 T-Series had the wrong uniforms
- Fixed issue with BNS groups spawned as INDFOR instead of OPFOR

Update: 9. Jan. um 13:34

MokTech Industries - Factions v1.8.0

- Added "Old Republic" Faction

Update: 1. Jan. um 14:55

MokTech Industries - Factions v1.7.1

- Buffed vultures
- Buffed AA missiles
- Revamped AAT weapons and armor
- Added displaynameshort to aircraft