Arma 3
MokTech Industries - Core
Показані результати 11–20 із 112
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Оновлено: 5 черв. о 13:45

MokTech Industries - Core v1.8.31
Hotfix #1

- Fixed NT Mag Information
- Fixed NT Sounds
- Buffed NT Precision Rounds
- Added Inventory to the TX-223
- Added TX-223 to the Logi Crate
- Buffed the Armor of the TX-223
- Increased cooldown of the Reinsert button to 1 minutes
- Corrected the inheritance on vehicles

Оновлено: 4 черв. о 14:43

MokTech Industries - Core v1.8.31

- Removed all Lago Baiken Dependancies
- Added a new custom model for the NT-242
- Completely Rebalaned the NT-242
- Added a console which will send a message to all pilots requesting reinsert pickup
- Added the Buddy Reload System to all rocket launchers
- Added new Z95 Textures
- Added Horns to most tanks
- Added the TX-223
- Added Base Cable Ties to whitelists
- Added Re-arm and Re-supply to Field Support Fuel Crates
- Added more coaxium magazines to the Super Saber
- Updated LAAT Texture
- Updated Arsenals to remove deprecated magazines
- Updated the whitelist to resolve quite a few issues
- Updated Resupply Textures to have helmets to signify which spec they're fore
- Buffed the Detpack, EC03 and MED
- Nerfed the strength of several HE weaponry
- Fixed ARC-130 and V-Wing Textures
- Fixed Turret Config on the Armed "Bug"
- Fixed Slug rounds for the DP-23
- Fixed Logo for the RPS-6 Disposable

Оновлено: 23 трав. о 18:50

MokTech Industries - Core v1.8.30
Hotfix #1

- Fixed inheritance on ground vehicles causing ACE interacts to be gone

Оновлено: 22 трав. о 19:40

MokTech Industries - Core v1.8.30

- Fixed LAAT inventories having old magazines
- Added Throwable Charge to arsenals
- Fixed incorrect name on new red smokes
- Added GL muzzle to ARC DC17S
- Added Squad Textures selection to MUTT-I

Оновлено: 16 трав. о 14:14

MokTech Industries - Core v1.8.29
Hotfix #1

- Corrected Arsenal whitelists missing grenades
- Corrected UGL on DC series weapons

Оновлено: 15 трав. о 18:38

MokTech Industries - Core v1.8.29

- Fixed additional issues with the mine detector system
- Fixed issue where Trigger would not spawn in the Y-Wing
- Added more new icons to weapons, ammo and grenades
- Corrected inventory in weapons to use new classes
- Corrected Whitelists missing a couple of the new classes
- Added "The Bug", a new all terrain vehicle
- Corrected some issues with weapons

Оновлено: 8 трав. о 17:18

MokTech Industries - Core v1.8.28

- Fixed Mine Detector Integration
- Updated GLs to include new mags
- Updated all the whitelists to include new mags
- Spdated SOME of the ressuply boxes
- Fixed the recoil of many of the guns
- Made new grenades (they all say depricated right now)
- Updated Y-Wing gun ammo stuff
- Update LAAT Textures for brigade
- Fixed GLs to work on new weapons

Оновлено: 2 трав. о 8:23

MokTech Industries - Core v1.8.27
Hotfix 1

- Readded mod.cpp

Оновлено: 2 трав. о 8:13

MokTech Industries - Core v1.8.27

- Rewrote every single magazine
- Rebalanced magazine weights
- Added new Icons for the majority of magazines and weapons
- Added the DC-15S/GL
- Changed the DC-15A Model
- Fixed some BSCE weapon compatibility

Оновлено: 24 квіт. о 17:49

MokTech Industries - Core v1.8.26

- Made the DC-15A have its own sounds for HP
- Fixed DLT to have BCE compact
- Buffed the T-20
- Buffed the ACPA Scatter Gun
- Buffed the DP-23
- Created the Valken-39Y
- Added Fixed Scope to arkanian blaster and arsenal
- Added DLT-19X ammo to ressuply box's
- Added sights to the Westar GL
- Added sights to the MPL
- Added stuns to arkanian rifle
- Added BeanBag rounds (Thanks dart)
- Added medic poppop (Thanks dart)
- There is a CBA setting to set a custom message
-Added a shotgun mag for DC-15C UGL
-Lowered mass on NT mags
-Added full auto mode to the HP DC-15A Series
-Added ball peen missiles