Arma 3
MokTech Industries - Core
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Actualización: 5 MAY 2023 a las 12:48 p. m.

MokTech Industries - Core v1.3.3

- Added perms selector and Katarn Reset to all Arsenals (under the MokTech category)
- Added Force Load action to our supply crates to circumvent loading issues in capital ships/compositions
- Changed marker names and colours, updated to reflect new unit structure
- Changed Group Presets for player init, updated to reflect new unit structure
- Fixed a bug with cratefiller that caused CTDs when trying to import or delete invalid presets

Actualización: 28 ABR 2023 a las 5:25 a. m.

MokTech Industries - Core v1.3.2

- Added V-Wing
- Added "LogiBox" containers, for spawning crates, vehicles and aircraft
- Added various packed drones (MSE, Auto Turret, etc) for quick field deployment
- Fixed & Tweaked various aspects of the Tech system

Actualización: 8 ABR 2023 a las 2:37 p. m.

MokTech Industries - Core v1.3.1

- Updated Technician's Tablet text printing speed
- Updated Hacking, decreased amount of required firewall hacks
- Fixed Aircraft Skin Selector
- Fixed Custom variants of LAAT/i missing from Zeus
- Fixed AI escaping from ACE cable ties when they shouldn't have

Actualización: 7 ABR 2023 a las 2:14 p. m.

MokTech Industries - Core v1.3.0 ("The Tech Update")

- Added Technician/Hacking framework for initial large-scale testing

More information about this MAJOR update can be found on the MokTech Industries discord, check it out!

Actualización: 31 MAR 2023 a las 12:22 p. m.

MokTech Industries - Core v1.2.15

- Added the "cuffbreak" system which allows AI and players to escape restraints
- Added initial WIP pass of the LAAT/LAG for boarding enemy capital ships
- Added bare-bones MRE/Rations system (purely cosmetical, just for fun)
- Updated Fortify presets to include the new Legion Studios H-Barriers
- Updated TX weapons
- Updated arsenal whitelists, added Adenosine
- Updated BARC Stretcher, can now stow/deploy the stretcher attachment
- Updated Stretchers, force TFAR no-attenutation through variable, hopefully finally fixes the sound issues
- Fixed radar lock-on for the ARC-170 (potentially, maybe, we hope)

Actualización: 3 MAR 2023 a las 12:32 p. m.

MokTech Industries - Core v1.2.14

- Added CBA settings to toggle various MTI systems on/off
- Added more refined CBA settings for MTI Medical
- Added persistent CBA client setting for custom NVG effects
- Updated ARC arsenals, added Latheniol
- Updated all arsenals, added the various BC/Shouldered versions of weapons
- Updated Supply boxes, added EE-2 ammo
- Fixed an error in the Zeus context actions for fortify
- Fixed an issue where the DC17-s dual optic would not disappear
- Fixed a locality issue for the Verpine tracking shot
- Removed NVG Effects selector from ACE self-interactions (moved to CBA Setting)

Actualización: 24 FEB 2023 a las 12:17 p. m.

MokTech Industries - Core v1.2.13

- Added compat bindings for "BC Two Primary Weapons"
- Added new verpine barrel attachment (magazine-specific); anims to follow next update
- Added EE-2 Blaster Rifle (thanks, Ark!)
- Updated Verpine Shot Delay, shortened by about half
- Fixed NT-242 deployment, now uses BC Two Primary Weapons and no additional scripting weirdness that caused us grief before
- Removed holo-scope options from the Verpine (only the actual Verpine Scope will be available going forward)

Actualización: 17 FEB 2023 a las 3:02 p. m.

MokTech Industries - Core v1.2.12

- Added SOB Clone Knife (compatible with WBK's IMS)
- Added first batch of logic for the Y-Wing's artificial Copilot, "Trigger"
- Added Zeus context action to quickly populate an empty vehicle with crew
- Updated stretcher, increased movement speed while moving
- Updated "hide helmet" action, filters facewear items to hide
- Updated taser and MM-9 to support the new ARC Backpack in Armoury
- Fixed an issue with the orbital droid dispensers
- Fixed an issue that caused objects in loaded fortify compositions to be misaligned
- Fixed RTT Medical sounds

Actualización: 2 FEB 2023 a las 12:23 p. m.

MokTech Industries - Core v1.2.11

- Added new ARC Bracer model (thanks for the help, Schlabbie!)
- Added zeus context actions for Fortify
- Added red/blue marker flags for EODs
- Updated RTT, added siren and smoke launcher
- Updated kill/death logging for campaign medals
- Updated ammo colours for Mokka's and Celt's pistols
- Fixed (hopefully) TFAR attentuation issues with stretcher, various turrets and BARC
- Fixed NT-242p deployment
- Fixed vertical alignment issues when loading Fortify compositions
- Fixed Nu-Class shuttle being hidden after last 3AS update

Actualización: 27 ENE 2023 a las 10:49 a. m.

MokTech Industries - Core v1.2.10

- Added DC-17s ARC variant (can swap with duals)
- Added Mokka's DC-17s
- Added optic for Dual DC-17s
- Added RX-200
- Added [INFORMATION WITHHELD]
- Updated Katarn HUD routines to support helmet-based projector
- Fixed a JIP issue wit hideFace
- Fixed Adenosine and Bodybag missing from medical arsenal