Total War: WARHAMMER III

Total War: WARHAMMER III

Arkhan the Black: Expanded
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Mis à jour le : 5 sept. 2023 à 4h59

Patch: 1.2.2

Audio

- added audio sound effects to some of Arkhan's technologies

Garrisons

- added garrison units to the binding building chain tier 3

Landmarks

- Lost Tombs Landmark (Great Desert) - now allows recruitment of Arkhan's Ushabti
- Hall of Rebirth Landmark (Lahmia) - now allows recruitment of Crypt Ghouls, Dire Wolves and Fell Bats

Skills

- fixed an issue where the 'Decaying Liche' skill could not be unlocked

Technology

- Tomb King Nebemakhet is once again available to recruit
- two new technologies added to the Land of the Dead technology group

Units

- fixed Tomb King (Sword & Shield) porthole being zoomed in too close
- fixed missing wayfarer unit set for Terrorgheists & Zombie Dragon units
- Grave Guard now gain the 'discouraged' contact effect instead of magical attacks from the technology 'Risen Champions'
- tier icons have been updated for all units
- Tomb King Nebemakhet now has access to The Lore of Light
- Screaming Skull Catapults can now be recruited from the public order building chain
- Fell Bats can now also be recruited from the public order building chain

Mis à jour le : 3 sept. 2023 à 7h59

Patch: 1.2.1

- fixed liche priest skill locks
- fixed missing mentor skill on liche priest heroes
- 'Decaying Liche' skill updated with a new effect

Mis à jour le : 3 sept. 2023 à 4h03

Patch 1.2

Rework

- reworked Tainted Liche Priests spell selection so they no longer have access to Lore of Light
- reworked Arkhan's tech tree
- reworked Nebemakhet the Deadly: now utilises Settra's animations and wields a polearm / trait & skill effects also updated / new mount options

New

- new effects for having high winds of magic
- new updated visuals for:
- Heirotitan Eyes,Scales & Beam attacks
- Warsphinx Breath attacks

- updated variants for Crypt Ghouls
- re-added Sepulchral Stalkers/Nehekara Horsemen
- new mounts for Arkhan's Tomb King Lords
- new flavour text for Arkhan's tech tree and lord skills

Balance/Changes

- various stat adjustments
- slight unit adjustment to major garrisons
- 'Immortal Horror; skill now provides 10% battle healing cap
- 'Immortal Horror' skill is now unlocked at rank 10
- 'Dark Creatures' & 'Binding' building chains now provide a small garrison

Fixes

- fixed incorrect ancillary names in custom battle for several mounts
- fixed missing ancillary details in custom battle for several mounts
- fixed a spawn issue with the 'Crypt Ghoul Summon' ability & it now summons Skeleton Warriors
- fixed a mount animation issue relating to the Casket of Souls
- fixed a variantmesh issue with the Mortis Engine unit
- fixed an issue with the Ghoul King porthole being too close
- fixed 'Barrage of the Legion' missing its composite scene

Misc

- misc changes to the bonuses vampiric corruption provides
- misc changes to eye glow effects & weapon effects
- misc changes to the ethereal building chain
- cleaned up obsolete loc and database files

Mis à jour le : 26 mai 2023 à 12h47

Updated for patch 3.1.0

Mis à jour le : 14 avr. 2023 à 6h02

Hotfix 1.1.5

- fixed incorrect attribute groups for all units

BONE GIANT

Melee Defence 25 → 28

Mis à jour le : 13 avr. 2023 à 13h39

Updated for patch 3.0.

Mis à jour le : 22 févr. 2023 à 4h29

Updated for patch 2.4.

Mis à jour le : 3 févr. 2023 à 13h29

Hotfix 1.1.4

- Arkhan's 'First of the Mortarchs' skill now applies spell mastery to all Liche Priest heroes

Mis à jour le : 3 févr. 2023 à 10h06

Hotfix 1.1.3

- added missing skill dump to the Ghoul KIng

Mis à jour le : 2 févr. 2023 à 9h23

Hotfix 1.1.2

- fixed missing unit capacity effect sets for Vargheists
- Portal building chain has been reduced from tier 3-4, to tier 2-3. Effects and costs adjusted accordingly
- Cairn Wraiths, Crypt Horrors and Vargheists now gain bonuses recruit rank from the 'Right hand of Nagash' skill