Garry's Mod

Garry's Mod

The Poolrooms
Viser 1–10 av 11 bidrag
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Oppdatering: 21. juni @ 21.34

Animated the icon

Oppdatering: 29. sep. 2024 @ 11.51

- Added color correction to be more accurate to the renders
- Added a tonemap controller to fix strong HDR bloom
- Added brighter fog to water texture for accuracy
- Added and adjusted many lights throughout the map for accuracy
- Added phong effects to the nonreflective tile texture
- Added volumetric lights to some light sources
- Added dustmotes to some light sources
- Added more light blockers for accuracy
- Added clipping to more stairs
- Added another step at the top of the spiral staircase
- Added automatic optimization fixes for FPS
- Adjusted projected textures for accuracy
- Adjusted plaster texture properties
- Adjusted texture light bouncing for accuracy
- Adjusted some water caustics
- Adjusted some displacements to line up on the grid
- Adjusted soundscape DSP effects
- Adjusted shadow_control values for accuracy
- Improved tile texture seamlessness
- Improved a lot of geometry to be simplified
- Improved optimization
- Decreased fade distances of some props for optimization
- Fixed some weird shadows
- Fixed cylindrical rooms having gaps outside corners
- Fixed some cases of water flickering
- Fixed some overlapping brushes
- Fixed soundscapes not switching
- Updated cubemaps and navmesh
- Many miscellaneous changes

Oppdatering: 25. jan. 2024 @ 18.45

- Added several new areas to the upper section of the map
- Optimized many of the curvy walls by using displacements
- Improved lighting in a few areas
- Improved optimization
- Fixed some soundscapes
- Updated cubemaps, nodes, and navmesh

Oppdatering: 4. mai 2023 @ 19.15

- Added a navmesh to gm_poolrooms_dark

Oppdatering: 29. apr. 2023 @ 17.14

- Added gm_poolrooms_dark ;)

Oppdatering: 26. feb. 2023 @ 13.07

- Added two new areas, both connected to the large open room
- Added a sloped ceiling to the hallway leading to the repeating arches room (and expanded it a bit) for symmetricality
- Added an arch along the ceiling of the staircase for consistent aesthetics
- Removed cheaper water texture in some areas for better texture connections
- Removed two of the windows from the staircase room
- Fixed some choppy lighting
- Brightened some areas
- Miscellaneous changes and fixes
- Updated cubemaps and navmesh

Oppdatering: 20. nov. 2022 @ 17.31

- Added some more areas
- Updated the pure white texture to make decals not appear on it
- Updated cubemaps
- Updated navmesh (used Navmesh Optimizer)

Oppdatering: 19. nov. 2022 @ 9.21

- Added some new areas
- Changed some lighting
- Updated cubemaps
- Updated navmesh

Oppdatering: 20. aug. 2022 @ 14.15

- Built cubemaps for LDR
- Updated navmesh

Oppdatering: 20. aug. 2022 @ 13.30

- Fixed ugly reflections
- Made some curved corners have more sides to look better
- Minor texture alignment adjustments
- Updated cubemaps