Conan Exiles
Tot ! Chat 1.3.38
Mostrando 51-60 de 89 aportaciones
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Actualización: 5 ENE 2023 a las 9:19 a. m.

API:: Removed deprecated functions and adding getters to registered listeners.
Fix:: Message formating was breaking when using < or > in message that does not use <emoting>

Actualización: 12 DIC 2022 a las 11:55 a. m.

Fix:: Message draft did not get saved

Actualización: 8 DIC 2022 a las 5:41 a. m.

Fix:: Chat was displayed in front of vanilla dialogues
Fix:: Attempting to improve the text typing flicker

Actualización: 6 DIC 2022 a las 2:57 a. m.

Update:: Conan Exiles 3.1
Fix:: With an opacity of 0 when the chat is inactive, pushing enter would fail to focus on the input textbox.

Actualización: 30 NOV 2022 a las 9:56 a. m.

Fix:: Fix issue on death du to miss configuration. Sorry for the double update.

Actualización: 30 NOV 2022 a las 7:59 a. m.

Actualización: 15 NOV 2022 a las 7:02 a. m.

Fix:: Chat was getting in front of the construction menu
Fix:: Thrall link was stuck after crashing and reconnecting too fast to the server.

Actualización: 10 NOV 2022 a las 5:57 a. m.

Fix:: Open chat was interfering with other widgets mouse controle

Actualización: 31 OCT 2022 a las 5:15 a. m.

New:: Added an immersive message header setting. When on, message will be formated like so in IRP channels: Somebody say in Aquilonian, ...
New:: Added a setting to increased chat window activity duration based on the recent cumulated message length.
Fix:: Messages restored from the cache on login left the chat log scrolled all the way up instead of down.
Fix:: Various typos
Fix:: Language would not be displayed in bubbles.
Fix:: Fixed a case where the chat window would go inactive before it should be.

Actualización: 25 OCT 2022 a las 1:51 a. m.

API:: Chat system will now avoid creating duplicates of the same ActorComponents requested by multiple command definition.
Debug:: Some debug log have been inserted into the code in order to help locate existing issues.