Garry's Mod
Horde Subclass: Cyborg Ninja
Mostrando 1-6 de 6 aportaciones
Actualización: 19 MAY 2023 a las 4:22 a. m.

-fixed Ripper Mode applying to every Cyborg Ninja on the server with this perk

Actualización: 19 MAY 2023 a las 4:09 a. m.

The1337Gh0st doing a better job of keeping this up-to-date with Horde than me, again.

-Added custom status effect support for base perk, Adrenaline, Rifle Mechanism, and Ripper Mode

-Fixed base perk's battery drop effect to work with latest version of Horde

-Fixed perks that affect armor to properly check for the player's max armor instead of being capped at 100

-Edited Rifle Mechanism's description to be more clear + fixed a typo, fixed Rifle Mechanism to deal the proper damage type (Slash)

-Fixed Ripper Mode to properly give a multiplier instead of increasing, edited description to be consistent with how Horde describes things

-Fixed HF Blade and HF Stick models, buffed HF Blade range to be the same as Horde's Katana

Actualización: 3 FEB 2023 a las 9:51 a. m.

The1337Gh0st fixed some stuff for me
-fixed stat bonuses, that broke with Horde update
-now doesn't modify Horde itself
-mentioned bleeding immunity in class description (that was a thing? must be some leftover code)

Actualización: 23 AGO 2022 a las 7:38 a. m.

Big update v1.2
-Blade Mode now requires 10 suit to activate
-Blade Mode now reduces speed by 60% instead of 75%
-Normal attacks now give up to 4 suit
-Most of the perks have been changed or completely replaced
-Class should be actually fun to play now

Actualización: 11 AGO 2022 a las 2:53 p. m.

Fixed Blade Mode

Actualización: 11 AGO 2022 a las 4:16 a. m.