Conan Exiles

Conan Exiles

Thrall Wars Utilities
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更新:2024 年 3 月 17 日 @ 上午 10:12
torkatla 發表

-- 6.6.0
New :: Redesigned the button panel bellow the script manager since it was getting confusing.
Change :: Slight button re-styling here and there.
Change :: Show hud message script section is now allowed also in non micro script. (for the purpose to send into zone)
New :: Added optional zone code parameter to the Show hud message script section. (When sending to zone then all players within the given zone code get the hud message)
New :: Added zone address code to Utility Zone.
New :: Updated Tot API's.

更新:2024 年 3 月 6 日 @ 上午 5:35
torkatla 發表

-- 6.5.0
New :: Chunked replication of script headers to 50 headers at a time to attempt to overcome some Unreal Engine limitations when people have many scripts.
New :: Chunked replication of script headers in the big script export to overcome some Unreal Engine limitations when people have many scripts.
New :: Script Export now Emits message on the screen when Starting Export and when Finishing export, instead of just when starting as it did in the past.
New :: Script Import now Emits message on the screen when Starting Import and when Finishing import, instead of just when starting as it did in the past. Note though you still need to wait strangely long until scripts show again (We do not know why that is)
New :: Chunked replication of script headers in the big script import to overcome some Unreal Engine limitations when people have many scripts.
New :: Added Export Scripts Server (Which works very smooth when there is much load compared to getting it on your local computer, since it bypasses limitations on replication).
New :: Added Import Scripts Server (Which works very smooth when there is much load compared to getting it on your local computer, since it bypasses limitations on replication).

更新:2024 年 2 月 16 日 @ 上午 10:54
torkatla 發表

-- 6.4.0
New :: Set Glob var can now take Local variables (Not tested cannot test Glob vars in dev kit)
New :: Set Glob var can now take pre-processor commands like {{char.id}} for example. (Not tested cannot test Glob vars in dev kit)
New :: Set char var can now take pre-processor commands like {{char.id}} for example.
New :: If compare with string Glob var should now take pre-processor commands like {{char.id}} for example.
New :: If compare with string Glob var should now take local variables.
New :: If compare with string Char var should now take pre-processor commands like {{char.id}} for example.
New :: If compare with string Char var should now take local variables.

更新:2024 年 2 月 9 日 @ 上午 9:20
torkatla 發表

-- 6.3.0
New :: Message bus which is used for the trigger system can now react to range defined triggers.
New :: Message bus which is used for the trigger system can now react to toggle state instead of just On and Off.
New :: Trigger script section in the scripting engine now has Toggle option. (Devices where Toggle is not logical will interpret Toggle as True / on state)

更新:2024 年 1 月 28 日 @ 上午 10:49
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-- 6.2.4
Fix :: Fixed the Request funds script section where empty values on gold silver or bronze would cause value shifting.

更新:2024 年 1 月 16 日 @ 上午 1:26
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-- 6.2.2
Fix :: Reverted amunet changes.

更新:2024 年 1 月 15 日 @ 上午 10:48
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-- 6.2.1
Change :: Changed tiny bit how Amunet - Sudo char var replication works.

更新:2024 年 1 月 5 日 @ 上午 10:49
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-- 6.2
New :: Interact zone now has direct warp option on it.

更新:2023 年 12 月 14 日 @ 上午 5:19
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-- 6.1
New :: Built for Chapter 3.

更新:2023 年 12 月 1 日 @ 上午 9:07
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-- 5.9.0:
New :: Merchants can now sell Emotes.
New :: Kits can now deliver Emotes.
New :: Added Utility Bracketed Torch.
Fix :: Fixed broken pipe in the spawner when spawning on global CD. (Untested since cannot test that one in dev kit)