RimWorld
TMaterials - Glass
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Mis à jour le : 25 sept. 2022 à 0h41

- Added medieval glass option that for medieval playthroughs. It will be on by default if you use medieval conversion mods, otherwise it will be off and can be found in mod settings. Makes a whole bunch of changes to make glass fit medieval theme

- Glass stuff is now very slightly less transparent, not noticeable but should fix most weird rendering

- It wasn't detecting if XML Extensions was loaded properly, which didn't really cause anything but its fixed now

Mis à jour le : 24 sept. 2022 à 6h09

- remade normal glass floors
- glass item texture is very slightly less transparent to make sure it renders properly

Mis à jour le : 15 sept. 2022 à 13h20

fine floors count as fine floors

Mis à jour le : 9 aout 2022 à 4h40

glass+lights glass doors fix + autosorting rules

Mis à jour le : 7 aout 2022 à 11h24

Glass+Lights integration

Mis à jour le : 7 aout 2022 à 1h13

Decided to give it a balancing pass now as well.
Market values are now based on the recipes, increased worktomake and worktobuild, glass has lower beauty multiplier but higher flat beauty increase.

Mis à jour le : 7 aout 2022 à 0h16

Made glass slightly easier to produce, clear glass now has 1x hp so that it can be used for actual walls

Mis à jour le : 6 aout 2022 à 7h39

[Auto-generated text]: Initial upload.