Stellaris
Ruling Class: Customize Your Society
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更新: 2023年3月29日 @ 12時43分

V20 Megacorps

ADDITIONS:
2 new Mechanics: Venture Civics (like Ruling Class but for Megacorps) and Coercive Organization.
32 new Corporate Governments
7 new Venture Civics (+3 old Corporate Civics converted to Ventures for a total of 10 Venture Civics).
2 new Civics: Guerrilla Marketing, Joint Venture.
25 new Branch Office Buildings.
1 new District: Covenant.
9 new Jobs: Mercenary, Industrialist, Celebrity, Pastor, Capo, Preacher, Hitman, Board Member, Supervisor.

BUGS:
Several minor code improvements.
Minor typos.

BALANCE:
Rebalanced Missionary Service Civic.
Rebalanced Moralism Freedom Policy.
Rebalanced Physical Removal Civic, Free Traders, Franchising and Aggressive Marketing Civics.

GRAPHICS:
Updated Minister and Wandering Knight graphics.

更新: 2023年3月25日 @ 15時11分

更新: 2023年3月25日 @ 14時09分

更新: 2023年3月24日 @ 16時14分

Fear of the Dark companion empire starts with the correct civics

更新: 2023年3月24日 @ 15時55分

Corporate Death Cult now spawn with beath cult temple.

更新: 2023年3月24日 @ 10時04分

Event empires not having correct civics.

更新: 2023年3月21日 @ 9時47分

Improved code

更新: 2023年3月21日 @ 9時32分

Corrected Solarpunk empire not having the correct civics.

更新: 2023年3月17日 @ 17時05分

Small localisation mistake.

更新: 2023年3月17日 @ 16時01分

V19 3.7 Update

UPDATE:
Made the mod code compatible with the new patch code changes.

REMOVED:
2 removed Edicts: Chemical Bliss, Political Purge.

ADDITIONS:
3 new Planetary Desicions: Establish Chemical Bliss, Launch Political Purge, Establish Ghetto Colony..
2 new Pop Modifiers: Added Chemical Bliss, Political Purge.
3 new Society Policies: Feudalism, Barbarism, Tribalism.
4 new Districts: Urbanate, Settlement, Agrocity, Ghetto.
1 new Colony Type: Ghetto Colony.
1 new Job: Cultist.
1 New Civic: Pioneer Spirit.
2 new Edicts: Regicide, Appoint Succesor (special version for Secret Society Civic with 75% discount).
Added flavour descriptions and icons for Primitive Civics.

BUGS:
Noble Guards are now affected by Anticrime Campaign Planetary Decision.
Fixed Upgraded Temple giving Death Priest Jobs instead of Priests.
Fixed error giving megacorps and corporatocracies Enforcers instead of Private Securities.

BALANCE:
Kleptocracy Ruling Class Civic can build Branch Offices: Smuggler's Port, Pirate Free Haven and Wrecking Yards.
Subdermal Stimulation Technology now allows Establish Chemical Bliss and Suspend Chemical Bliss Planetary Desicions instead of Chemical Bliss Edict.
Benevolent Overlords Civic incompatible with Corvée Service and Feudal System.
Physical Removal no longer requires Xenophobe Ethos.
Raider Hideouts add crime instead of criminals.
Rebalanced Secret Society Civic.
Rebalanced Flowery Wars Civic.
Rebalanced Technocracy Ruling Class Civic.
Rebalanced Happiness given by Society Policies.
Rebalanced Missionary Service.
Rebalanced Segregation Civic.
Rebalanced Promote Voluntarism and Patronize the Arts Edicts.

GRAPHICS:
Updated Privateer icon.
Updated graphics of Mausoleum and Colossal Statue.
Updated graphics of Arena Buildings.
Updated graphics of Barony Buildings.

LOCALISATION:
Renamed Faudalism Civic to Feudal System.
Corrected minor typos.