Space Engineers

Space Engineers

Extended Survival: Stats & Effects - Alpha 1.0.0 - [DEPRECATED]
96개 중 21~30개 표시 중
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업데이트: 2024년 7월 20일 @ 오전 11시 41분

- Fix enviroment temperature calculation to detect when player is in a cockpit, closed or opened one.

업데이트: 2024년 7월 18일 @ 오후 2시 41분

Fix enviroment temperature calculation to detect when are inside a grid, but with low oxygen.

업데이트: 2024년 7월 13일 @ 오후 4시 09분

- Added audio consumables.
- Fixed a crash problem with language support.
- Added new unique effects to foods, this new system let the player had max to 3 unique effects active at same time.
The max amount of active effects can be change by config value compatible with admin command settings:

/settings MaxActiveFoodEffects 4

- Added a new config value to control de max bonus damage bullets can cause in animals, it too is compatible with admin command settings:

/settings CreatureBulletDamageReciverMultiplier 8

업데이트: 2024년 5월 23일 @ 오전 11시 01분

Fixed thermal bottles to not stack.

업데이트: 2024년 1월 20일 @ 오전 11시 30분

Integration with DisableAssemblerDysasemble settings from Core Module.

업데이트: 2024년 1월 12일 @ 오후 2시 13분

Added to medical consumables the effect to remove time from negative effects.

업데이트: 2024년 1월 12일 @ 오전 7시 04분

Hard Mode changes:
- If you die and had no negative effect you gain wounded.
- If you die and had wounded you got deep wounded.
- If you die and had deep wounded, you got broken bones.
Damage effect to self remove over a long time:
- After 240 minutes broken bones change to deep wounded.
- After 120 minutes deep wounded change to wounded.
- After 60 minutes wounded change to concussion.
- After 30 minutes, or if you got full health, Concussion self remove.
After die if player got Hypothermia or Hyperthermia, it will be removed to avoid death loops.
The seld remove time for Hypothermia or Hyperthermia change to 150 seconds.

업데이트: 2024년 1월 11일 @ 오후 1시 55분

Change stats to be fixed at player after death.
Added HardMode code to limit player health, O2 and H2 when respawn.
Balance the time of self remove from some stats.
Fix temperature effects damage.

업데이트: 2024년 1월 10일 @ 오후 1시 45분

Added the effects "Finishing Digestion" and "Empty Stomach":
- "Empty Stomach" can stack to 5 and will impact in the min hunger and thrist when full water and energy.
- Improve save system to use small files to avoid to write a big file every save cycle.
- Start help topics in help interface.

업데이트: 2023년 12월 29일 @ 오전 5시 18분

Fix refrigerator inventory to only accept itens that had time to rot.