Garry's Mod

Garry's Mod

TFA-VOX
Ergebnisse 11–20 von 22
< 1  2  3 >
Update: 22. Mrz. 2023 um 23:24

Restored low health sounds functionality (which was accidentally removed with code clean up)

Update: 25. Feb. 2023 um 7:33

Fixed sounds not playing after level transition (unless higher priority sound is played)

Update: 8. Feb. 2023 um 12:44

VOX packs can now re-order callouts in the wheel (done by request)

Update: 7. Feb. 2023 um 6:54

Fixed spawn sounds playing (twice!) after engine save load/level transition

Update: 28. Jan. 2023 um 13:09

Fixed footsteps sounds not playing properly

Update: 27. Jan. 2023 um 16:52

This update contains large amount of changes to the internals, please report any bugs you might encounter!
  • Internal code changes, fixes and cleanup - TFA-VOX now loads as soon as possible instead of waiting for a hook
  • Fixed modules reload command not working properly
  • Pack exporter command now exports referenced (and registered) soundscripts
  • Added a button to spawnmenu settings to access the configuration menu without console commands
  • Settings reset now requires a confirmation
  • PES compatibility module is now disabled by default (since the original addon seems to be taken down)
  • Low health sound now plays only once after going below the threshold
  • Weapon pickup sound only plays when picking up a weapon player didn't have
  • Footsteps sounds volume is now adjusted by movement speed
  • Fixed getting errors when server networks removed module options
  • Fallback sound delay to 1 second when no sound duration is provided by the game (such as missing sound file on server)
  • Pain sound hitgroup is no longer getting stuck
  • Template/pack registration change - a TFAVOX_RegisterPack(PathToPlayerModel, VOXPackTable) function was added to replace the old method (template is updated accordingly); old way still kept for backwards compatibility and is not recommended anymore

Update: 24. Jan. 2023 um 13:13

Added hitgroup-specific line overrides support (chanced and toggleable) for murder sounds module.

Update: 6. Jan. 2023 um 12:16

Added an option to disable callouts names trimming in the wheel selector.

Update: 6. Jan. 2023 um 8:38

  • Split for Callouts Wheel and Custom Callouts modules. Custom Callouts is now a part of Basics modules.
  • Added console commands for Custom Callouts to use with Callouts Wheel disabled: "tfa_vox_callouts_list" to list custom callouts available in the current VOX pack and "tfa_vox_callout <id>" to trigger the custom callout.
  • Fixed modules not getting enabled automatically when added to existing installation
  • Callouts Wheel tweaks: fixed callout name cutting off too early and added color customization

Update: 30. Jul. 2022 um 15:54

Fixed error on killing NPCs
Moved example module to separate folder (no more "It works!" spam in console if you have accidentally enabled it)