Oxygen Not Included

Oxygen Not Included

Rocketry Expanded (DLC)
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Actualización: 11 FEB 2023 a las 14:18

- race condition fix

Actualización: 11 FEB 2023 a las 12:30

Update 2.5:

Features:
- Better World selector - collapsible categories
- Drillcone Loading with Cargo Loader
- Outdoor Radiation shielding affecting (landed) rocket interiors
- Twitch Event integration
- More infos in the rocket status screen
- Radiation absorption of habitat liquid ports fixed
- Habitat interior radiation and light is now dependant on exterior radiation, unchanged in open space
- Neutronium Alloy & Neutronium Dust:
- Neutronium Dust is harvested from artifact research, can be refined into Neutronium Alloy
- Neutronium Alloy is a new, highly insulating metal, required in the construction of large space structures

New Modules & Buildings:
- Drillcone Service Module - More diamond capacity & 20% increased drilling speed
- 3 new Huge Cargo Bays (1 per type)
- Small liquid Fuel Tank
- Loader Ladder Adapter
- Advanced Rocket Platform (shifted logic ports + rocket checklist ribbon output)
- Small Battery Module
- Fridge Module
- Plated Habitat Nosecone

Fixes & Adjustments:
- Radbolt loader can now fill laser drillcones and radbolt storages
- massivly improved Fuel Loader code performance
- fixed a rocket build menu crash, this time hopefully for good
- fixed animation of small oxidizer module
- massive drillcone sidescreen performance boost (both drillcones, might look a bit low framerate tho.)
- reordered mod config with theme-grouped categories
- fixed sound of nat gas engine
- nerfed natgas engine height by 2, range in default config by 1, added config option to change the range.
- fixed animation of vanilla modules: small oxidizer, battery, liquid oxidizer
- small adjustments to nat gas engine anim
- buffed steam generator & coal generator consumption rate
- readded player set capacity to critter module

Actualización: 11 FEB 2023 a las 12:25

Actualización: 11 FEB 2023 a las 11:51

Actualización: 11 FEB 2023 a las 11:32

Actualización: 31 DIC 2022 a las 17:15

hid sth not intended to be shown yet

Actualización: 31 DIC 2022 a las 5:43

2.4.3:
- Fixed a stasis module crash that occured when storing baby critters
- added option for infinite space poi capacity (needs to be enabled in mod config, off by default)

Actualización: 21 DIC 2022 a las 16:19

2.4.2:
- Fixed a Fuel Loader bug that prevented normal loader buildings from functioning when paired with a fuel loader

Actualización: 17 DIC 2022 a las 7:30

2.4.1
- fix for logic signals on radbolt storage and laser drillcone not refreshing on reordering / landing

Actualización: 14 DIC 2022 a las 13:38

Rocketry Expanded Version 2.4:

New Modules:
- NatGas Engine: new engine that burns natural gas & oxidizer
- Solar Nosecone: Nosecone + Solar panels
- Carbon Dioxide Fuel Tank: Stores additional CO2 to increase the range of a CO2 Engine.

New Buildings:
- Insulated Rocket Port Wall Adapter
- Rocket Fuel Loader
- Oxidizer Loader
- Radbolt Fuel Loader
- Docking Bridge

Art for the new modules is made by the wonderful 3GuB (|ScientisT|UA|)

Features:
- Docking: Dock rockets together while in space to transfer ressources and dupes.
- Fuel Loaders: These buildings allow automatic refueling of rockets
- Insulated Rocket Port Wall Adapter - Seal off rocket chimneys
- Generators: added a status item to the rocket that displays the fuel state of all generators
- Rocket gas/liquid input/output wall tiles now allow constructing Fittings connected to it
- Rocket Batteries now add a status item that displays total charge
- Added Tooltips to rocket modules, similar to how the normal build menu functions

Fixes & Adjustments:
- the Fortified Rocket Platform now works correctly with loaders / unloaders
- the "switch module" button is now disabled on habitats to prevent a vanilla crash that happens when you try that
- hopefully fixed a crash that would happen after deconstructing a module
- Reworked Critter Containment Module ---> Critter Stasis Module to fix the fact critters would sometimes just die; critters in the new stasis module do not age.