RimWorld

RimWorld

RimFantasy - Medieval Overhaul Edition
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Uppdatering: 18 mar, 2023 @ 4:55

[Auto-generated text]: Update on 3/18/2023 9:55:32 PM.

Uppdatering: 17 dec, 2022 @ 21:40

v1.2

  • [DEV] Updated texPath for all Arcane Weapons.
  • [New] Added Arcane Halberds (Emerald/Sapphire/Ruby).
  • [Changed] Magic fire will now spread 2.5x slower.
  • [Removed] Drain traits will no longer spawn on new Emerald/Sapphire/Ruby Arcane Weapons. Existing weapons are unaffected.

[Auto-generated text]: Update on 12/18/2022 3:40:34 PM.

Uppdatering: 16 nov, 2022 @ 23:52

[Auto-generated text]: Update on 11/17/2022 5:52:27 PM.

Uppdatering: 16 nov, 2022 @ 5:45

v1.1

  • [RimWorld 1.4] RimWorld 1.4 Ready.
  • [Change] Arcane weapons will no longer automatically drop on the ground when pawns are downed or killed.
  • [New] Added new lines for weapon name diversification.

[Auto-generated text]: Update on 11/16/2022 11:45:19 PM.

Uppdatering: 20 sep, 2022 @ 22:28

v1.0.1

  • [Fix] Fixed an issue where magical fire cannot be extinguished by pawns.
  • [Fix] Fixed an issue where magic fire is turned into normal fire if triggered on killing blow.
  • [Buff] Armor Penentration for Battle Axes increased from 10% to 17.5%.

[Auto-generated text]: Update on 9/21/2022 3:28:08 PM.

Uppdatering: 17 jul, 2022 @ 20:53

[Auto-generated text]: Update on 7/18/2022 1:53:18 PM.

Uppdatering: 17 jul, 2022 @ 20:37

[Auto-generated text]: Update on 7/18/2022 1:37:30 PM.

Uppdatering: 17 jul, 2022 @ 20:16

[Auto-generated text]: Initial upload.