Garry's Mod

Garry's Mod

Half-Life 2 Campaign
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Uppdatering: 12 dec, 2019 @ 2:10

Release 84
  • Made weapon pickups more reliable.
  • Some QoL improvements.

Uppdatering: 3 dec, 2019 @ 1:56

Release 83
  • Added a check in the weapon pickup function.

Uppdatering: 15 nov, 2019 @ 5:31

Release 82
  • Fixed a mistake.

Uppdatering: 15 nov, 2019 @ 0:22

Release 81
  • Adapted for the new Garry's Mod version.

Uppdatering: 25 jul, 2019 @ 2:27

Release 80
  • Attempt a fix for Orbitron fonts not working on Linux.
  • hl2c_next_map and hl2c_restart_map cvars now do their action immediately.
  • Added the addon's workshop ID to the gamemode's main text file ("workshopid").

Uppdatering: 7 maj, 2019 @ 3:22

Release 79
  • Fixed common point_viewcontrol scenes being broken due to the April Update.
  • AUX energy bar is now lerped.

Uppdatering: 12 jan, 2019 @ 19:44

Release 78
  • Added player respawn overriding. This fixes player respawning breaking maps like d1_trainstation_03.

Uppdatering: 12 jan, 2019 @ 3:19

Release 77
  • The gamemode now properly kills HL2 global states on each change level.
  • Minor tweaks to multiple things.

Uppdatering: 30 dec, 2018 @ 2:49

Release 76
  • Added override variable for the playermodel menu.
  • Fixed player respawning not spawning players with weapons.

Uppdatering: 1 dec, 2018 @ 4:23

Release 75
  • New HUD fonts!
  • HUD tweaks.
  • Removed unused Coolvetica font.
  • Tweaked player model menu.
  • Tweaked scoreboard.
  • Super Gravity Gun shouldn't flicker anymore.
  • The gamemode should now be compatible with almost all map spawn configurations.
  • Removed the player stuff in the Think function and placed all of it in PlayerPostThink instead.
  • Fixed a couple C17 maps being problematic.