Garry's Mod
ULTRAKILL Dash & Ground Slam Ability
กำลังแสดง 11-20 จาก 31 รายการ
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อัปเดต: 10 ก.ค. 2023 @ 12: 49pm

อัปเดต: 10 ก.ค. 2023 @ 12: 15pm

- Added more sliders for numerical convars in CVar menu
- Spamming dash should now reset invincibility time on each dash

อัปเดต: 3 ก.ค. 2023 @ 6: 40am

อัปเดต: 1 ก.ค. 2023 @ 10: 26am

อัปเดต: 29 มิ.ย. 2023 @ 10: 58am

- Added Legacy Dash option in CVar menu (CVar: ultrakill_legacy_dash)
- Dashing now removes ground friction

อัปเดต: 26 มิ.ย. 2023 @ 9: 15am

THE WAIT IS OVER.
THE FIRST MAJOR UPDATE OF 2023.

- Added trail effects for dash and ground slam
- Added CVar "ultrakill_trails" (Enable/disable trail effects of dash and ground slam)
- Reworked dash & dash jump
- Reworked camera tilt effect when dashing left or right (The difference between the old and new is that the new one looks much smoother than the old one)
- Increased dash invincibility time from 0.17 to 0.2
- Tweaked ground slam fall and shockwave values
- You can now ground slam shockwave ULTRAKILL Nextbots
- Dying while ground slamming no longer gives you slam storage (it is what it is)
- Dashing should now make you invincible to mostly everything
- Optimized code and fixed minor bugs
- Reworked CVar menu:
  • Added guiding texts for checkboxes
  • Added sliders for numerical console variables
  • Added dropdown menus for VR keybinds
  • Redesigned the whole menu in general

อัปเดต: 16 มิ.ย. 2023 @ 10: 29am

compatibility fixes for Enhanced ULTRAKILL HUD

อัปเดต: 22 ม.ค. 2023 @ 9: 19am

อัปเดต: 3 ม.ค. 2023 @ 7: 36am

อัปเดต: 5 พ.ย. 2022 @ 6: 11am

Fine, Sep 18 update wasn't the last update.

- Added a shockwave effect for ground slamming along with the shockwave texture from ULTRAKILL
- Fixed a bug where a func_ or prop_door_rotating entity would fly away when doing a ground slam shockwave nearby (Thanks NextKuromeThe76Soldier!)