Rivals of Aether

Rivals of Aether

SSL Ringo
Mostrando 1-10 de 13 aportaciones
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Actualización: 18 JUN 2024 a las 0:14
por Rioku

v1.11

Reverted bair nerf.

Actualización: 10 JUN 2024 a las 1:24
por Rioku

v1.10

Dango no longer gets stuck in walls when being pushed into a wall by a moving platform.

Actualización: 10 JUN 2024 a las 0:27
por Rioku

v1.9

Dango now ignores hitboxes with a hitpause of 0. Windboxes broke dango.

Actualización: 30 MAY 2024 a las 23:15
por Rioku

v1.8

Reverted Air Speed to 4.

Fixed bugs with dango collison.

Actualización: 24 MAY 2024 a las 2:07
por Rioku

v1.7

+ Air Speed: 4 > 4.5 (Partial revert of nerf, maybe not needed just testing it)
~Fixed an issue with dango physics and walls. Improved(tm) dango physics

Actualización: 1 MAR 2023 a las 6:38

v1.6

Partial revert of recovery nerf. Uair should feel less bad to use now.

Actualización: 3 AGO 2022 a las 2:16

v1.5

Nerfed drift during and after uair recovery move.

Actualización: 27 JUL 2022 a las 22:30

v1.4

Movespeed: 6.25 > 5.75
Air Speed: 5 > 4
Weight: 1 > 1.1
Bair +1 startup +2 endlag

Actualización: 15 JUL 2022 a las 10:16

v1.3

Uair: Startup 7 > 10
HItbox sizes reduced on uair, utilt, ftilt, and fair.
Recoded command grab part on uair to feel less annoying.

Ringo hitboxes were pretty generous to the point it made the character feel annoying to fight (to me). This is an attempt at remedying this.

Actualización: 13 JUL 2022 a las 7:23

v1.2

Using jab on the dango makes it stronger dealing more damage and knockback.