Barotrauma
[DEPRECATED] Barotraumatic Creature Pack
342件中 11-20 を表示
< 1  2  3  4 ... 35 >
更新: 7月6日 @ 7時58分

hotfix for spineline spike causing errors to pop up in console

更新: 7月5日 @ 14時55分

hotfix for uploading 8+ hours earlier.

Cuirass item for immortal cult was causing errors and not finished.

更新: 7月5日 @ 14時25分

Copper was FAR too punishing for the charge packs to recycle and has been replaced with Silicon for the crystal matrix.

Some clean up of spelling errors and some slight damage/recoil tweaks to a bunch of guns that had off performance.

更新: 6月28日 @ 17時42分

GAME BREAKING BUG HOTFIX

Observer headphonejack.ogg wanted to be streamed due to length causing warnings to appear in console for its affliction but streaming it caused an infinite looping error that was crashing games out.
Solved by shortening the track.

更新: 6月26日 @ 10時50分

Mine hotfix, indectable appears to have broken after one of the recent updates and mines previously were ignored by creatures or avoided given their 9999 power rating. Mines also had odd sight/visibility which has been standardized and should prevent future behavior including low levels of sonar interference which was unintended after a rework previously.

Updated horn and razor shrimp inventories to fit in better with other loot tables.

更新: 6月24日 @ 11時02分

mines slightly bigger, attracted to subs lately.

Scorpion does less emp damage over a large area and shocks targets also does more bite/sting damage.

更新: 6月18日 @ 2時51分

hotfix turns out the clownguitar and the new clownaccordion and maybe harmonica have issues with several older and a few newer mods so I renamed them BTC_clownguitar etc so they identifier won't cause issues with those mods not loading.

更新: 6月15日 @ 7時24分

Bomber Vest sprite was misnamed

So no one reported that Clown Homie was broken and had been broken for ages, fixed and added new instruments for them to play!

更新: 6月14日 @ 4時57分

Fixed long running issue that required a workaround on humanoid enemies needing to be "grey man" in order to function, all pirates clowns and human immortals now have proper gender, names and other info to appear as actual humans and not like default clone troops.

All Husk monsters including Human Immortals are cold and do not show up on thermals.

Deepsea Clowns size reduced so they can fit in passages.

Husk Chimera Broodmother reduced in size slightly.

Changed Suiciders to Bombers for reasons. Bomber vest if still present for whatever reason now has light armor stats.

Commented out unused monster affliction code for nightmare that despawned the creature when it teleported to heal. Russian servers were apprantly using it to delete peoples characters for various reasons.

更新: 6月10日 @ 7時37分

Exosuit Thalamus lower chance of spawn, too many and multiple per wreck, less scary.

Adjusted Xan_Scavenger limbs as some of the decorative bits were smaller than the items they were supposed to be, especially the ID tag collar they use to open doors. Tuning on this monster is pretty high making it one of the most lethal things if it can get aboard.

Husk Chimera Broomother size reduced to slightly larger than normal broodmother and secondary thump attack added when outside

Ice crab claw damage reduced it was doing double intended lacerate instead of an extra bit of blunt damage. Still an OK weapon but a high quality knife is better due to the claws slower speed.

some minor mission clean up, should add some new ones next update.