Ravenfield
Altirus: The Second Leersog War (Skins, Weapons, Vehicles, Mutators)
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Aggiornamento: 25 set 2023, 8:58

Reexported vehicles not affected by fog

Aggiornamento: 22 ago 2023, 17:37

Fixed ammo type text on tanks with multiple ammo types

Aggiornamento: 11 apr 2023, 19:19

Full changelog on discord

Aggiornamento: 9 apr 2023, 8:46

Aggiornamento: 8 apr 2023, 13:21

Full changelog on the discord

Aggiornamento: 8 apr 2023, 9:54

Adjusted sights on scoped rifles, Veerwell

Aggiornamento: 10 mar 2023, 15:49

Added Hauxul HF-2 from WIP Assets pack

Aggiornamento: 7 mar 2023, 15:13

Added Civjetsitraktor Rocket, static Durg launcher

Aggiornamento: 24 feb 2023, 21:32

- Increased effective range of main guns on fighters from 350 to 500. Originally kept low to prevent fighters from raking enemy planes from long distance, changing AI aim difficulty seemed to fix this. - Set chemical-incendiary grenades, bottle bombs, and rifle grenades to anti-armor category for AI. Now that anti-tank riflemen won't swarm enemy tanks trying to capture a point, bots will try to use these weapons instead. - AI should now try to attack tanks with rifle grenades

Aggiornamento: 23 feb 2023, 19:21

Full changelog on Discord