Project Zomboid

Project Zomboid

Player Connection Message
Mostrando 1-10 de 10 aportaciones
Actualización: 20 JUN 2023 a las 19:35

- Fix error line 56.
- Attempt to fix language encoding.
- Added ES, RU, UA languages.

Actualización: 18 JUN 2023 a las 17:56

- Fix server error trying to call nil (should fix the PlayerDied message not showing).
- Added prints to the server log.
- Merged Italian translation branch from Eternity841

Actualización: 18 JUN 2023 a las 16:34

- Cleanup and fixes.
- Added timestamp to JSONL objects.

Actualización: 18 JUN 2023 a las 11:05

Player Connection Message enhances your server by providing comprehensive announcements for player-related events.

Stay informed about who joins or leaves the server, as well as when players meet their demise or score kills.

The mod also logs these events in JSONL format for convenient analysis.
File can be found on the server at this path:

lua/PlayerConnectionMessage.jsonl

With customizable sandbox settings,
- Hide connection messages for admins, moderators, and staff.
- Hide death and/or kill messages.
- Customize the message colors to suit your preferences.

Actualización: 22 JUN 2022 a las 17:22

Fixed compatibility issue with Roleplaychat mod.

Actualización: 20 JUN 2022 a las 14:49

Actualización: 20 JUN 2022 a las 14:13

- Fix language file encoding for french

Actualización: 20 JUN 2022 a las 12:45

- Changed the command module name to PlayerConnectionMessage

Actualización: 20 JUN 2022 a las 12:44

- Fixed a typo

Actualización: 20 JUN 2022 a las 12:38