tModLoader
Fancy Lighting
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Mis à jour le : 12 mars à 23h26

Version 0.9.11 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Added a setting to enable mod compatibility fixes for full HDR rendering
- Made the background slightly darker when using full HDR rendering

Mis à jour le : 8 mars à 16h34

Version 0.9.10 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Made lava redder when using full HDR rendering
- Updated the mod icon, again

Mis à jour le : 8 mars à 1h38

Version 0.9.9 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Increased the brightness of the background when using full HDR rendering
- Made the fix for the Devourer of Gods from Calamity Mod in Infernum Mode work correctly when Lights and Shadows is enabled
- Updated the mod icon

Mis à jour le : 3 mars à 22h12

Version 0.9.8.1 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Updated the mod icon

Mis à jour le : 1 mars à 23h14

Version 0.9.8 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Decreased the default normal map strength and the strength of normal maps on walls
- Decreased bloom strength
- Slightly decreased content gamma when using full HDR rendering (previously it was boosted)
- Improved blending between the foreground and the background when using full HDR rendering
- Tweaked global illumination
- Made small optimizations to the fancy lighting engine
- Fixed a bug that occurred when the black tile optimization setting from High FPS Support was enabled
- Partially fixed a bug that occurred when fighting the Devourer of Gods from Calamity Mod in Infernum Mode
- Made settings changes seamless
- Renamed some settings and changed some tooltips

Mis à jour le : 31 déc. 2024 à 1h58

Version 0.9.7 has been published to Stable tModLoader v2024.10, learn more at the homepage[github.com]

- Tweaked and optimized smooth lighting
- Reworked and optimized ambient occlusion
- Adjusted how normal maps are simulated on translucent surfaces
- Tweaked the overall look of the enhanced HDR render mode
- Added a slider to adjust exposure when using the enhanced HDR render mode
- Fixed a bug that caused normal maps to be simulated on liquids adjacent to sloped blocks
- Reverted the change made in v0.9.0 to the rendering of black areas, which sometimes caused flickering
- Fixed a bug that caused the background to become black when smooth lighting was disabled and HDR rendering was enabled
- Reduced the temporary visual disruption that occurs when changing some settings

Mis à jour le : 4 déc. 2024 à 17h25

Version 0.9.6 has been published to Stable tModLoader v2024.10, learn more at the homepage[github.com]

- Fixed a bug that caused flickering in dark areas just above the underworld
- Made some minor optimizations

Mis à jour le : 28 nov. 2024 à 18h44

Version 0.9.5 has been published to Stable tModLoader v2024.9, learn more at the homepage[github.com]

- Improved the mod compatibility of the enhanced HDR render mode

Mis à jour le : 25 nov. 2024 à 21h40

Version 0.9.4 has been published to Stable tModLoader v2024.9, learn more at the homepage[github.com]

- Optimized and improved bloom
- Tweaked ambient occlusion
- Updated the mod icon

Mis à jour le : 24 nov. 2024 à 22h16

Version 0.9.3 has been published to Stable tModLoader v2024.9, learn more at the homepage[github.com]

- The vanilla Lighting setting is now automatically set to Color when necessary
- Tone mapping and HDR rendering now work when Waves Quality is set to Off
- Fixed some potential visual bugs with enhanced HDR rendering
- Made some minor optimizations
- Updated the smooth lighting error messages
- Updated the mod description