Total War: WARHAMMER III
Formations 3
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Обновление: 30 септ. 2022 в 22:56

v2.0 Big update!
-Foot soldier formations now have... formations. They all share the shield wall formation because that's the one that doesn't break in combat, but looks fine regardless of their weaponry.
-Removed a number of debuffs from the formations. Since they now have a formation they are no longer necessary.
-Ranged units now only have a -75% range debuff instead of the 100% range reduction.
-Soldier formations also have a three second buffer window like cav units.
-AI for the moment can't use foot soldier formations until certain problems are fixed.

Make sure to read description for important note.

Обновление: 30 септ. 2022 в 16:38

Обновление: 29 септ. 2022 в 10:44

Обновление: 27 септ. 2022 в 7:52

Обновление: 27 септ. 2022 в 7:50

Обновление: 25 септ. 2022 в 16:30

Обновление: 25 септ. 2022 в 14:14

-Soldier formations now all have a mass increase when activated.

Обновление: 24 септ. 2022 в 21:23

-Wedge formation now increases mass.

Обновление: 24 септ. 2022 в 19:14

Обновление: 20 септ. 2022 в 9:40

-For now diamond formation has been removed because the AI were doing very weird things with it and were not able to use wedge formation 90% of the time.
-Added support for Lily's Bretonnia Overhaul.