XCOM 2
Stukov's Tesla Loot Mod Balance
Visualizzazione di 1-10 elementi su 10
Aggiornamento: 7 giu 2023, 10:35

corrected a config error which could prevent obsessive reloader from being available

Aggiornamento: 6 mag 2023, 12:58

test to sageguard against a special strange issue with datapads

Aggiornamento: 30 apr 2023, 10:07

just a few localization changes

Aggiornamento: 14 apr 2023, 2:22

yet another change ... this time because somehow i had an issue in my game where the skeleton keys suddenly did not work anymore

Now it is using the Datapads directly to open the crates

Let me know if there are any issues

Aggiornamento: 6 apr 2023, 11:14

No more free Lootboxes at the Black Market, the Black Market no longer sells them

Aggiornamento: 12 mar 2023, 12:32

Rebalance
to open Rare Boxes you need an Advent Datapad
to open Epic Boxes you need an Alien Datapad
to open Legendary Boxes you now need an Alien Datapad and a Spectre Corpse

to counter this increase in barriers there come a few goodies though:

* opening projects are faster
* you can now craft a universal key that opens any box and instantly, You do need Codex and Spectre Corpses as well as Alien Datapad

Aggiornamento: 9 ago 2022, 15:55

missing parenthesis
thanks LeyShade

Aggiornamento: 9 lug 2022, 2:07

New cost Balance
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Now you need a skeleton key to open the Lockboxes if you do not have a Lockboy Key. You can craft those keys instantly if you have the required Resources, so no need to make them in advance

Rare Skeleton key: 1 Trooper Corpse, 3 Alloys, 3 Elerium Dust, 10 Supplies
Epic Skeleton key: 1 Advent Datapad, 5 Alloys, 3 Elerium Dust, 10 Supplies
Legendary Skeleton key: 1 Alien Datapad, 3 Alloys, 5 Elerium Dust, 10 Supplies

Aggiornamento: 13 giu 2022, 13:11

corrected a few typos

Aggiornamento: 13 giu 2022, 12:56