RimWorld
Mooloh's Mythic Framework
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Mis à jour le : 26 juil. à 10h50

[Auto-generated text]: Update on 7/26/2025 1:50:21 PM.

Mis à jour le : 28 avr. 2024 à 12h51

Initial RW 1.5 compatability update

Mis à jour le : 4 janv. 2024 à 14h45

Very Late update to cover image to change version number.

Mis à jour le : 6 nov. 2022 à 14h09

[Auto-generated text]: Update on 11/6/2022 5:09:42 PM.

Make it possible to get herd feeders wisdom without debug actions.

Mis à jour le : 20 oct. 2022 à 18h28

[Auto-generated text]: Update on 10/20/2022 9:27:56 PM.

Mis à jour le : 19 sept. 2022 à 15h30

Reworded mythic creation announcement to make it clear that the current item isn't changed.

[Auto-generated text]: Update on 9/19/2022 6:30:54 PM.

Mis à jour le : 26 juin 2022 à 8h16

Fixed Minor Error upon installing the mod. This error had no effect on actual game play, and was just a a result of my over-eager logging more than anything.

Mis à jour le : 22 juin 2022 à 15h33

- Mythic items that become invalid due to uninstalled mods are placed in a separate save file. You can try to manually reload these items in the mod settings.

- Added a mythic maker item. Once researched and scupted, this item lets you manually create a mythic item using whatever mythic creation trigger you want. Useful if you want to roleplay your own mythic events, although you can't write the resulting flavor text.

- Add support for the following mods:
-- A Rimworld of magic: Gem enchantments preserved on mythic items
-- Infused 1 and 2: Infusions preserved on mythic items
-- Infinite Reinforce: Reinforcement values preserved on mythic items
-- Duck's Insane Skills: Can increase skill requirement for mythic item beyond 20 in this mod's settings.

- Added the following features to settings:
-- The button to delete saved mythic items (and a new one to delete the invalid mythic items file) Are hidden behind a checkbox by default to prevent accidentally clicking them.
-- Added a reset settngs button.
-- Added a slider to lower the required level needed for skill-based mythic items.
-- Added a slider to increase/decrease the number of kills needed for kill-based mythic items.
-- Added an option to show the current kill requirements for kill-based creation triggers. (Yes, I know it's out of order. No I can't fix it lol).

- Some bug fixes I've already forgotten about lol.

- Various spelling/grammar nits to flavor text

Mis à jour le : 16 juin 2022 à 9h47

Follow-up prevent duplicate mythic items being produced by dialog option-based quest.

Mis à jour le : 16 juin 2022 à 8h00

Fix quest gen to actually work as stated - no duplicate mythic items show up in the same world, and mythic items only start showing up in quests after a year in the current colony.