Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

EBF Super Heavy Wrecks
Показване на 1 — 10 от 28 постъпления
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Обновление: 26 юли 2024 в 19:31

-Fixed a typo with the Tiger Shark Wreck's ground material.

Обновление: 11 юни 2024 в 21:29

-Filled in some missing icons an other misc polish.

Обновление: 11 юни 2024 в 19:46

-Corrected units with mismatched resource costs for the faction on the Salvage skill.
-Restored Feature requirements to be able to target the Salvage skill.

Обновление: 10 юни 2024 в 20:39

-Necron Obelisk will no longer leave a wreck behind when it is upgraded into the Tesseract Vault.

Обновление: 9 юни 2024 в 20:23

Обновление: 9 юни 2024 в 19:25

  • Salvage has been reworked with scout as the underlying base ability, so the AI should use Salvage now.
  • Salvage has been reworked between all mods so that the one skill will clear both ruins and wrecks.
  • Wrecks will continue to result in extra loot when salvaged.
  • Obtaining the City Tier 2 upgrade will allow Salvage to generate extra loot from ruins as well.
  • New model for Salvaged Supplies
  • To improve compatibility and lore Tyranid Malanthropes can no longer consume wrecks with Consume Tile.
  • For the sake of lore the salvage skill has been given to all Orks.
  • Support for Trenches mod has been built into Super Heavy Wrecks now. There is no need for an additional patch. If you want to use this mod with Trenches make sure Trenches is loaded above this mod.

Обновление: 8 юни 2024 в 10:20

-fixed a bug creating the maurader wreck introduced in the last update.

Обновление: 7 юни 2024 в 22:45

-Changes to backend organization, no functional changes.

Обновление: 2 юни 2024 в 20:58

-Updated Fire animations.
-Changed the damage done by the fire to match what the fire in EBF Flamers Burn Forests does.
-Updated all wrecks to 2 turns of flames and 3 turns of smoke screen.

Обновление: 2 юни 2024 в 9:06