Project Zomboid

Project Zomboid

Vendors
Showing 11-20 of 49 entries
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Update: 6 Aug, 2022 @ 11:53am

Optimized the mod a bit to reduce lag when creating world context menu.

Update: 11 Jul, 2022 @ 6:11pm

Vehicles now work in MP.

Update: 10 Jul, 2022 @ 1:03pm

Update: 10 Jul, 2022 @ 12:32pm

Vehicle vendors should be placed facing West, with open space to the West. The vehicles will spawn on the West side of the player.

For anyone with their own VendorsPrices, if you used the VendorsPrices template from yesterday you will need to correct a name issue. Search for "scarlett" and remove the last t. It should be Scarlet.

Update: 10 Jul, 2022 @ 7:29am

Update: 9 Jul, 2022 @ 8:59pm

Fixed an error causing Vendors to overwrite anything in VendorsPrices.

Update: 9 Jul, 2022 @ 1:28pm

Hot fix, vechicles are no longer free... Sorry.

Update: 9 Jul, 2022 @ 12:51pm

Edited ammo prices, added 9mm box of ammo, fixed a bug that wouln't allow you to sell watches if using Better Sorting.

Update: 8 Jul, 2022 @ 10:02pm

Hot fix for a bug that caused an error for users not using Green Fire.

Update: 8 Jul, 2022 @ 6:39pm

ANYONE USING VendorsPrices MUST add vendorsBooks and vendorsVehicles.vehicles tables to their VendorsPrices mod. Vendors might not work correctly if you don't. You can copy these tables from Vendors if you're not subscribed to VendorsPrices.

vendorsBooks[1-4]
vendorsVehicles.vehicles
vendorsVehicles.vehicles.base
and
vendorsVehicles.vehicles.filibuster if you are using filibuster
filibuster table is located near the bottom of the file

For the best results regarding vehicle purchases, vehicle vendor should be placed facing East with the East side of the machine open. Vehicles spawn on the East side of the player.

Added ablility to overwrite weapons table, label must be changed and third entry must be "" - {"YOURLABEL", {"Type", Price, ""}};
Added books/magazines/maps
Fixed a bug that would sell revolvers with a chambered round could never be fired(gun could still fire if you loaded ammo, it would just always have one in the chamber that never fired), they now come with one loaded bullet that can be fired

Added sellables table to VendorsPrices
- you can add any item in the format of {"itemType"}, Price}
Added vehicles
Fixed an issue with Better Sorting
Greenfire list will now work if edited