tModLoader

tModLoader

Gensokyo
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Update: 6 Aug, 2023 @ 8:30am

Version 0.11.31.9 has been published to Stable (v2023.6) learn more @ https://discord.com/invite/JVkm27Q

Patch Notes:

-- New items --
Captain’s Coat
-Accessory, dropped by Murasa
-Provides 2 defense and allows the player to become Intangible for 3 seconds by double-tapping the down key. Cooldown: 12 seconds

-- Reworked items --
Cursed Anchor
-Main fire now throws an anchor, then pulls it back to the player using the anchor chain once it reaches a certain distance, or upon hitting a tile. Enemies , however, are pierced
-Alternate fire throws the anchor, then pulls the player towards the anchor; during this, the player cannot be hit. If used in quick succession, this alternate fire can be used up to three times before the cooldown is set. Each of these sequential attacks also deals 20% more damage, up to 60% extra damage on the third throw.

Deep Anchor
-Main and alternate fire function like the reworked Cursed Anchor, but with more range and damage
-Additionally: shoots a Ghostly Anchor with each main fire usage, and whenever the alternate fire pull is completed. During the third sequential pull, shoots five Ghostly Anchors in a spread pattern
-Crafting recipe now requires Flairon instead of Tsunami

Thunder Shot
-Doubled projectile speed (16 => 32).
-Projectiles no longer bounce off of walls
-Instead of arcing to five nearby targets, the electricity now arcs to only one target initially, but can then bounce up to four additional times to nearby targets
-Electrified debuff now deals extra damage against targets in the rain and even more to submerged targets

-- Music --
-Added custom theme for Hina Kagiyama, and an associated music box
-Added custom theme for Mayumi Joutouguu, and an associated music box
-This means that the separate music mod now does absolutely nothing, so you might as well remove it

-- Balancing & changes: Items --
-Weapons-
Fairy Flower
-Reduced use time (35 => 32)

Leaf Cutter
-Now counts as bullet Ranged weapon (=> boosted by Shroomite Headgear)

Leaf Cyclone, Protective Talisman, Bubble Dragon, Bubble Hydra, Crystal Shard Mortar, Cursefire Thrower, Ichorbomb Launcher, Persuasion Needles
-Now count as specialist Ranged weapons (=> boosted by Shroomite helmet)

Lingering Cold
-Icy mist now covers a larger area

Dragon Pipe
-Smoke clouds now cover a larger area

Grimoire of Patchouli
-Reduced time to switch between elements
-Fire element: increased projectile velocity (10 => 12), slightly increased projectile hitbox and explosion size, increased On Fire! debuff duration (5s => 8s)
-Metal element: reduced projectile damage (70 => 50), improved visuals
-Earth element: slightly reduced projectile damage (45 => 42), reduced knockback (8.75 => 3.5)

Call of the Deep
-Now requires line of sight

Enchanted Vajras
-Increased crit chance (16% => 22%)

Femtofiber Whip
-Can now get prefixes that affect size

-Accessories-
Swallowtail Wings & Everlasting Wings
-Swallowtail scale projectiles now have a 25% chance to inflict Poisoned

Fire-Rat’s Robe
-Increased defense (4 => 6)
-Flame ring: increased range, reduced damage interval (0.5s => 0.333s), Hellfire inflicted for longer (2s => 4s)

Salamander Shield
-Increased defense (6 => 8)
-Flame ring: same changes as with Fire-Rat’s Robe, see above

-- Balancing & changes: Bosses --
All bosses
-Boss damage reduction (against homing projectiles, and during the last stage of Tier 6+ bosses) is now applied after defense, rather than before
-Fixed Master mode HP scaling

Kisume
-Reduced HP (1500 => 1200)
-Thrown bones and skulls now bounce one less time
-Will-o-Wisp projectiles now have a lower maximum
-Improved visuals for all projectiles

Medicine Melancholy
-All projectiles now inflict either Poisoned or Acid Venom debuff. Neurotoxin debuff now slows the player
-Reworked Stage 1: now shoots Poison Orbs in such a way to create walls before and behind the player, before shooting the salvo of Poison Petals. Reduced density of Poison Petals on Normal mode, increased it on Master mode.
-From Stage 2 onwards: Medicine occasionally spawns a stationary Poison Orb somewhere behind the player, where it will then turn into a poison cloud (Expert and above only)
-Stage 2: massively increased the speed boost Medicine’s projectiles receive when hidden behind the Poison Clouds
-Stage 3: increased move speed of the Nameless Doll
-Stage 4: increased initial velocity of the Poison Orbs
-Improved visuals for all projectiles

Seija Kijin
-Stage 1: bullets now invert one additional time
-Stage 5: reduced time between attacks. No longer randomly applies either gravity inversion, control reversion, or both. Instead, now always applies both.

Mayumi Joutouguu
-Reworked Haniwa HP scaling - now not affected by player count, and caps out at Expert level
-Improved Stage 1 pattern and made it alternate between attack phases
-From Stage 2 onwards: replaced arrow circles with gravity-affected salvos
-Haniwas (except for the Haniwa Protector) are now destroyed at the end of each stage
-Improved visuals for all projectiles
-Reduced hitbox sizes of projectiles (esp. Haniwa Fencer’s throwing knives)

Utsuho Reiuji
-Reduced defense (95 => 70 on Normal mode, 105 => 80 on Expert) and increased HP (133000 => 153000 on Normal, 199500 => 229500 on Expert)

Tenshi Hinanawi
-Reduced defense (103 => 76 on Normal mode, 113 => 86 on Expert) and increased HP (150000 => 172000 on Normal, 225000 => 258000 on Expert)

-- Balancing & changes: Enemies --
Vengeful Spirit
-Only shoots projectiles when it has direct line of sight to its target

-- Miscellaneous --
-Cross Mod - Boss Checklist: now works with 1.4.4 version of Boss Checklist
-Increased Journey Mode research count of Bomb Doll to 99

-- Bugfixes --
-Cross Mod - Fargo’s Mod: fixed load error of the Gensokyo mod when Fargo's Mod was active
-Fixed Jeweled Branch of Hourai also being usable via Right-Click (with the same effect as Left-Click)
-Fixed position of the cooldown bar in hotbar fields
-Removed incorrect message about Tier 7 items being available, which was triggered when the last Tier 6 boss was defeated

Update: 5 Jul, 2023 @ 2:56pm

Version 0.11.22.11 has been published to Preview learn more @ https://discord.com/invite/JVkm27Q

Patch Notes:

-- Bugfixes --
-Nanotech Ink now once again has a chance to drop from all Tier 6+ boss bags


This patch has also been backported to the tML 1.4.3 version of the mod, where it is version 0.10.6.6

Update: 5 Jul, 2023 @ 2:53pm

Version 0.10.6.6 has been published to Stable learn more @ https://discord.com/invite/JVkm27Q

Patch Notes:

-- Balancing: Enemies --
-Vengeful Spirit now has slightly lower spawn chance in the Dungeon

-- Bugfixes --
-Vengeful Spirit can no longer possess invincible enemies

Update: 29 Jun, 2023 @ 1:22pm

Version 0.11.22.10 has been published to Preview learn more @ https://discord.com/invite/JVkm27Q

Patch Notes:

-- Bugfixes --
-Activated music box tiles now correctly drop as items when mined

Update: 28 Jun, 2023 @ 11:26am

Version 0.11.22.9 has been published to Preview learn more @ https://discord.com/invite/JVkm27Q

Update: 26 Jun, 2023 @ 7:16am

Version 0.11.22.8 has been published to Preview learn more @ https://discord.com/invite/JVkm27Q

Update: 25 Jun, 2023 @ 10:13am

Version 0.11.22.6 has been published to Preview learn more @ https://discord.com/invite/JVkm27Q

Update: 20 Jun, 2023 @ 2:38pm

Version 0.10.6.5 has been published to Stable learn more @ https://discord.com/invite/JVkm27Q

Update: 20 Jun, 2023 @ 1:42pm

Version 0.10.6.4 has been published to Stable learn more @ https://discord.com/invite/JVkm27Q

Update: 10 Apr, 2023 @ 10:51am

Version 0.10.2.7 has been published to Stable learn more @ https://discord.com/invite/JVkm27Q