Hearts of Iron IV

Hearts of Iron IV

OWB - Lost Hills Expanded
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Update: 28 okt 2024 om 3:40

-Fix conditions for Shepherd's Conquest with ECR on always being true due to a logical error.

Update: 7 okt 2024 om 11:02

-Patch triggers checking if the map submods are active.

Update: 7 okt 2024 om 4:22

Fixed an issue with the Offmap Chapter events firing even when the chapters are, in fact, on the map.

Still a Known Issue that FOD seems to overwrite the BOS focus tree. That doesn't really make sense since all the map mods do it, so let me know if you aren't having that problem so I can figure out why some people do!

Update: 4 okt 2024 om 6:53

Updated to support the Map Expansions ECR,RR,and FOD. Been sitting on this for a while! Thank you to the map modders for including those is_active flags in your latest updates, and Canadian Lemur for developing the original compatibility patch!

Update: 22 aug 2024 om 16:06

-Fixed lingering error with an operation.

Update: 14 aug 2024 om 17:23

-Fix research advisors not appearing due to main mod technical change

-Added secret beta option to add other brotherhood nations to the Ledger. Please report weird nations being available there! If you're not sure if it's working, turn on Debug Mode - you should see an option for the NCR.

Update: 11 mei 2024 om 7:56

-Fix Recall Paladins generating too much manpower, introduced last weekend.

Update: 4 mei 2024 om 9:24

-Synchronized submod with changes released in OWB patch 5.0.6

Update: 4 mei 2024 om 6:00

-Changed Consider Aid's mercenaries to be spawned directly in the target's capital after a few weeks delay. Mercenaries sometimes could not walk to a Chapter, so this compromise is needed.

Update: 3 mei 2024 om 7:18

-Fixed the cancel effect not returning Scribes or Paladins for the decisions to help Mojave and the Maxson Chapter. The HOI4 devs broke this!

-Changed Paladin Recall to clarify it returns the spent manpower.