Arma 3
D-Day: Operation Overlord
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Aggiornamento: 16 mag 2023, 21:03

v 1.04

Changed:
  1. Modified/Fixed Cleanup function.
  2. Changed "Hit Confirmed" Function.

Aggiornamento: 16 mag 2023, 11:53

v 1.03

Changed:
  1. Added delay when creating reinforcment units.
  2. Changed flak and spotlight scripts.
  3. Added longer delay to paradrop triggers.

Aggiornamento: 15 mag 2023, 21:25

v 1.02

Changed:
  1. Added Ace Arsenal Compatability (base and Supply Drops).
  2. Various UI enhancements (Build Menu, View Distance, etc.).
  3. Removed onEachFrame for respawn planes on each client to keep exclusively server side.
  4. Removed all in-game triggers. Replaced with scripts or added triggers only when needed.
  5. Friendly zues placed units are no longer deleted.
  6. Cleanup script changes.
  7. Sector mangager is now managed by a looping function, instead of trigger.
  8. Increased supply drop fall speed and accuracy.
  9. Changed player init scripts.
  10. Removed build object collision with players.
  11. AI skill settings fixed.

Aggiornamento: 15 mag 2023, 20:54

Aggiornamento: 15 mag 2023, 20:41

Aggiornamento: 15 mag 2023, 20:10

Aggiornamento: 9 nov 2022, 13:29

FIXED:
- Creates "saveMissionProfileNameSpace" file at mission start.

Aggiornamento: 9 nov 2022, 12:40

ADDED:
- Full Persistence.
- Squad Rallypoint System.

CHANGED:
- Various UI enhancements.

Aggiornamento: 9 set 2022, 9:27

ADDED:
- Empty vehicles.
- Dynamic Music.

CHANGED:
- Converted OnEachFrame to event handler.

Aggiornamento: 8 set 2022, 22:00

FIXED: Server / Client damage state mismatch.