Garry's Mod
[NEXTBOT] Backrooms: Smiler
Se afișează 21-30 din 45 intrări
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Actualizare: 24 iun. 2022 @ 12:13

CHANGES:

  • Hotfix:
    [[NEXTBOT] Backrooms: Smiler] lua/entities/npc_br_smiler.lua:476: attempt to index field 'HidingSpot' (a nil value) 1. Retreat - lua/entities/npc_br_smiler.lua:476 2. unknown - lua/entities/npc_br_smiler.lua:491 3. TakeDamageInfo - [C]:-1 4. DealDamage - lua/weapons/apexswep/shared.lua:391 5. unknown - lua/weapons/apexswep/shared.lua:482

Actualizare: 24 iun. 2022 @ 10:27

CHANGES:

    Added Almond Water in a can (Model By Box Guy[gamebanana.com] / Texture by Me):
  • It acts as a one time "shield/armor" and will prevent incoming acid/acid/neurotoxin damage and reduce any other.
    It will also repent Smilers if they touch You and realise that You have drank this stuff they will retreat (also only once per can). It's worth noting that it restores some health (20).
  • Now You can "sorta" damage Smilers. If you hurt them, Smilers will retreat... If you deal enough damage that is. Otherwise they will turn Your insides out :)
    There is a command to change this damage threshold.

Actualizare: 23 iun. 2022 @ 13:56

CHANGES:

  • Improved the "Roaming" behaviour.
  • Now in lore-friendly mode, if no other prey/victim has been seen, Smiler will go into a docile state again.

Actualizare: 23 iun. 2022 @ 13:53

Actualizare: 20 iun. 2022 @ 10:43

CHANGES:

  • Tweaked some default values.
  • In the lore-friendly mode, Smiler will randomly relocate itself around the map (can be controlled via commands).

Actualizare: 20 iun. 2022 @ 10:37

Actualizare: 14 iun. 2022 @ 11:21

CHANGES:

  • Tweaked some default values.

Actualizare: 12 iun. 2022 @ 4:08

CHANGES:
> Old agro sounds added back to the roster,
> Fixed the "lag" issue, for a price that is, it's no longer made of pngs. ;(

Actualizare: 11 iun. 2022 @ 14:23

CHANGES:
Added a new look for our little entity which you still can switch back to the original or lore-friendly via the console command.
> Changed command "npc_br_smiler_lore_friendly" to "npc_br_smiler_visual" and it's values. Now can be set between 0 to 2.
> Replaced old agro sounds with a new one by Warren 9000

Actualizare: 8 iun. 2022 @ 13:40