Garry's Mod
[NEXTBOT] Backrooms: Smiler
Mostrando 11-20 de 45 aportaciones
< 1  2  3  4  5 >
Actualización: 27 JUL 2022 a las 8:54 a. m.

CHANGES:

  • Added a new spawn protection mechanic to support mobile spawn points and a command to control all of that:
    > npc_br_smiler_spawn_prot_time
  • Improved Smiler's damage mechanic and so it should teleport further away.

Actualización: 25 JUL 2022 a las 11:36 a. m.

Actualización: 25 JUL 2022 a las 10:39 a. m.

CHANGES:

  • Added new sounds, some have been changed.
  • Tackled the relocate mechanic.

Actualización: 24 JUL 2022 a las 2:13 p. m.

Actualización: 24 JUL 2022 a las 12:34 p. m.

Actualización: 24 JUL 2022 a las 12:24 p. m.

CHANGES:

  • It just got even more random. I can't tell what they are up to anymore. :(

Actualización: 22 JUL 2022 a las 2:04 p. m.

CHANGES:

  • Speed has been increased by a little bit.... Run boy! RUN!

Actualización: 16 JUL 2022 a las 2:17 a. m.

CHANGES:

  • Added a command to change Smiler's attack sound volume:
    npc_br_smiler_attack_volume -- Volume of attack sounds created by the br_smiler. Default 0.5 (0-1 where 0 is muted).

Actualización: 24 JUN 2022 a las 4:02 p. m.

CHANGES:

  • Smilers can now break down doors. That's it. If You're getting issues like double doors, set npc_br_smiler_break_doors to 0.

Actualización: 24 JUN 2022 a las 3:49 p. m.