Garry's Mod
G64
Se afișează 21-25 din 25 intrări
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Actualizare: 7 iun. 2022 @ 0:20

- Reworked NPC/Player collision to not knock Mario back
- Fixed entities sometimes being intangible

Actualizare: 6 iun. 2022 @ 0:51

- Added an optional auto-updater that updates the G64 binary module and libsm64 upon disconnect
- Added a map geometry processing indicator
- Added a volume slider to the settings page
- Added g64_scale_factor ConVar
- Combat has been completely rewritten to be less clunky
- Mario now respects host_timescale
- Music from the music player will now only stop if Mario is wearing a powerup cap
- Fixed level transitions
- Fixed hang when spawning into a map
- Fixed water level detection
- Fixed vehicles being undrivable outside of Mario mode
- Fixed fire particles spawning when jumping underwater with metal Mario

Actualizare: 1 iun. 2022 @ 0:11

- Fixed movement in pause menu
- Now turns off flashlight when spawning Mario
- Draw wings mesh with metal cap (not complete)
- Fixed Mario's lighting when under a lamp's spotlight
- Prevented vehicle driving while Mario
- Fixed ground pound error when ground pounding invalid server entities
- Notify the user if they are on 32-bit Gmod
- Calm down the outdated module / lib messages a bit
- Pressing the reload key will now remove Mario instead of having to undo his entity
- Fixed spawning Mario while dead

LIBSM64 CHANGES:
- Fixed crash with hangable objects being removed or moved from Mario's position

Actualizare: 30 mai 2022 @ 13:41

Updated required module version to 2

Actualizare: 29 mai 2022 @ 22:41