Library Of Ruina

Library Of Ruina

Localization Manager
19개 중 1~10개 표시 중
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업데이트: 2024년 9월 9일 오전 4시 36분
작성자: StartUp21

Fixed an issue where Key Page sections were sorted alphabetically instead of by reception

업데이트: 2024년 7월 9일 오후 2시 15분
작성자: StartUp21

Localization Manager now uses Framework Loader, as such it can be used as a dropin plugin by any mod that already makes use of Framework Loader.
As a result of recent basemod update, a compatibility fix was removed from localization manager as no longer being required

업데이트: 2022년 8월 12일 오전 2시 11분

Changed way storyicon sprites are loaded, should be higher resolution.

Added a "guide" to explain how to use the Util class, I was gonna update the pdf guide but got really busy.

This update should have been pushed a month ago but I forgot.

업데이트: 2022년 6월 27일 오후 3시 25분

업데이트: 2022년 6월 20일 오전 2시 32분

- Fixed an issue where the Pre-Battle and Post-Battle buttons were not working for supported mods

업데이트: 2022년 6월 20일 오전 1시 33분

업데이트: 2022년 6월 20일 오전 1시 33분

- Added StoryInfo localization (Guide will be updated at a later time, for now read the comment in base xml)
- DropbookNameInfo xmls can now read CharactersNameRoot as well (I didn't notice a lot of mods started using this instead of the old basemod system, so I added support for both)
- Path now do not have to end or start with '\', Data\StoryText == \Data\StoryText == Data\StoryText\ == \Data\StoryText\

업데이트: 2022년 6월 16일 오후 2시 33분

Fixed an issue where for dice bufs, the wrong property would be read to assign the icon

업데이트: 2022년 6월 16일 오후 2시 30분

업데이트: 2022년 6월 8일 오후 1시 20분

- EpisodeInfo now also adds entries to Credenza
- LocalizationUtil class is now public and (hopefully) stable